From f6f47a08eba8991419853f66ade3b1ad44f5b3e4 Mon Sep 17 00:00:00 2001 From: Benoit Bolsee Date: Tue, 31 Mar 2009 21:03:15 +0000 Subject: BGE API cleanup: DynamicActuator, ReplaceMeshActuator, TrackToActuator. --- source/gameengine/Ketsji/KX_PythonInit.cpp | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'source/gameengine/Ketsji/KX_PythonInit.cpp') diff --git a/source/gameengine/Ketsji/KX_PythonInit.cpp b/source/gameengine/Ketsji/KX_PythonInit.cpp index bf41f3a555f..7ddfbb0d5fe 100644 --- a/source/gameengine/Ketsji/KX_PythonInit.cpp +++ b/source/gameengine/Ketsji/KX_PythonInit.cpp @@ -49,6 +49,7 @@ #include "KX_KetsjiEngine.h" #include "KX_RadarSensor.h" #include "KX_RaySensor.h" +#include "KX_SCA_DynamicActuator.h" #include "SCA_IInputDevice.h" #include "SCA_PropertySensor.h" @@ -1079,6 +1080,13 @@ PyObject* initGameLogic(KX_KetsjiEngine *engine, KX_Scene* scene) // quick hack KX_MACRO_addTypesToDict(d, KX_RAY_AXIS_NEG_Y, KX_RaySensor::KX_RAY_AXIS_NEG_X); KX_MACRO_addTypesToDict(d, KX_RAY_AXIS_NEG_Z, KX_RaySensor::KX_RAY_AXIS_NEG_Z); + /* Dynamic actuator */ + KX_MACRO_addTypesToDict(d, KX_DYN_RESTORE_DYNAMICS, KX_SCA_DynamicActuator::KX_DYN_RESTORE_DYNAMICS); + KX_MACRO_addTypesToDict(d, KX_DYN_DISABLE_DYNAMICS, KX_SCA_DynamicActuator::KX_DYN_DISABLE_DYNAMICS); + KX_MACRO_addTypesToDict(d, KX_DYN_ENABLE_RIGID_BODY, KX_SCA_DynamicActuator::KX_DYN_ENABLE_RIGID_BODY); + KX_MACRO_addTypesToDict(d, KX_DYN_DISABLE_RIGID_BODY, KX_SCA_DynamicActuator::KX_DYN_DISABLE_RIGID_BODY); + KX_MACRO_addTypesToDict(d, KX_DYN_SET_MASS, KX_SCA_DynamicActuator::KX_DYN_SET_MASS); + // Check for errors if (PyErr_Occurred()) { -- cgit v1.2.3