From 1217928e662bd74980dc17c8d32797b0bc6f7002 Mon Sep 17 00:00:00 2001 From: Kester Maddock Date: Fri, 21 May 2004 09:18:42 +0000 Subject: Fixes for Camera objects and python: Normalise clip planes for sphere testing. Do a frustum-sphere <-> sphere test Reference count all python objects (!) --- source/gameengine/Ketsji/KX_PythonInit.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'source/gameengine/Ketsji/KX_PythonInit.h') diff --git a/source/gameengine/Ketsji/KX_PythonInit.h b/source/gameengine/Ketsji/KX_PythonInit.h index 7999014991a..dc4bad05efb 100644 --- a/source/gameengine/Ketsji/KX_PythonInit.h +++ b/source/gameengine/Ketsji/KX_PythonInit.h @@ -46,9 +46,10 @@ extern bool gUseVisibilityTemp; PyObject* initGameLogic(class KX_Scene* ketsjiscene); PyObject* initGameKeys(); PyObject* initRasterizer(class RAS_IRasterizer* rasty,class RAS_ICanvas* canvas); +PyObject* initGamePlayerPythonScripting(const STR_String& progname, TPythonSecurityLevel level); +void exitGamePlayerPythonScripting(); PyObject* initGamePythonScripting(const STR_String& progname, TPythonSecurityLevel level); void exitGamePythonScripting(); -void exitGamePythonScripting(); void PHY_SetActiveScene(class KX_Scene* scene); #endif //__KX_PYTHON_INIT -- cgit v1.2.3