From 4a5826fa83f15dad702a65438b36ec6d1f0f30df Mon Sep 17 00:00:00 2001 From: Erwin Coumans Date: Sat, 13 May 2006 23:31:36 +0000 Subject: Patch from Charlie: Cleared the python dictionary at the end of the game engine, should fix some issues, also reverted the python controller changes, related to this This should fix the following bugs: [ #3789 ] [ #3815 ] possiblyy fixes: [ #3834 ] --- source/gameengine/Ketsji/KX_PythonInit.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'source/gameengine/Ketsji/KX_PythonInit.h') diff --git a/source/gameengine/Ketsji/KX_PythonInit.h b/source/gameengine/Ketsji/KX_PythonInit.h index 85616e26b6c..a4c2d1453a6 100644 --- a/source/gameengine/Ketsji/KX_PythonInit.h +++ b/source/gameengine/Ketsji/KX_PythonInit.h @@ -50,6 +50,8 @@ PyObject* initGamePlayerPythonScripting(const STR_String& progname, TPythonSecur void exitGamePlayerPythonScripting(); PyObject* initGamePythonScripting(const STR_String& progname, TPythonSecurityLevel level); void exitGamePythonScripting(); +void dictionaryClearByHand(PyObject *dict); + void PHY_SetActiveScene(class KX_Scene* scene); #include "MT_Vector3.h" -- cgit v1.2.3