From 5faa2e63a1b19a4ed539364e4a4f35ba500361f5 Mon Sep 17 00:00:00 2001 From: Hamed Zaghaghi Date: Mon, 4 Feb 2008 03:48:46 +0000 Subject: bugfix 8183, Ray sensor with material/property filter always triggers when hitting object without the required characteristic fixed by Benoit Blosee(ben2610), and some minor changes for 2d-filters. --- source/gameengine/Ketsji/KX_RaySensor.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/gameengine/Ketsji/KX_RaySensor.cpp') diff --git a/source/gameengine/Ketsji/KX_RaySensor.cpp b/source/gameengine/Ketsji/KX_RaySensor.cpp index ef3ec3e0be3..5c56f8f62b1 100644 --- a/source/gameengine/Ketsji/KX_RaySensor.cpp +++ b/source/gameengine/Ketsji/KX_RaySensor.cpp @@ -143,7 +143,7 @@ bool KX_RaySensor::RayHit(KX_ClientObjectInfo* client, MT_Point3& hit_point, MT_ } - return true; + return bFound; } -- cgit v1.2.3