From 6bc162e679d8b52b28e205de76985a1735abbf0a Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Sun, 19 Apr 2009 17:29:07 +0000 Subject: BGE Python API removed redundant (PyObject *self) argument from python functions that are not exposed to python directly. --- source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.cpp') diff --git a/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.cpp b/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.cpp index b678b14c2f5..44dedb38429 100644 --- a/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.cpp +++ b/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.cpp @@ -141,7 +141,7 @@ const char KX_SCA_ReplaceMeshActuator::SetMesh_doc[] = "\t- name: string or None\n" "\tSet the mesh that will be substituted for the current one.\n"; -PyObject* KX_SCA_ReplaceMeshActuator::PySetMesh(PyObject* self, PyObject* value) +PyObject* KX_SCA_ReplaceMeshActuator::PySetMesh(PyObject* value) { ShowDeprecationWarning("setMesh()", "the mesh property"); if (value == Py_None) { -- cgit v1.2.3