From 2fd6e728513f46e1f313667dfcf6b3d6e09cad39 Mon Sep 17 00:00:00 2001 From: Kester Maddock Date: Sun, 16 May 2004 13:05:15 +0000 Subject: Changed Python _getattr/_setattr methods to use const STR_String& instead of char* - makes using these methods much nicer. --- source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.h') diff --git a/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.h b/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.h index e0bb2c0a9b8..cc7bd8c9c6a 100644 --- a/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.h +++ b/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.h @@ -75,9 +75,9 @@ class KX_SCA_ReplaceMeshActuator : public SCA_IActuator double deltatime ); - PyObject* + virtual PyObject* _getattr( - char *attr + const STR_String& attr ); /* 1. setMesh */ -- cgit v1.2.3