From 98ee2a781dd20bb58f72ee5700a11b2dd5124d74 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Tue, 29 Sep 2009 21:42:40 +0000 Subject: option to build the BGE without python, uses existing python check (cmake and scons) when python is disabled videotextures are not built. --- source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.h | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.h') diff --git a/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.h b/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.h index e5482c29aa7..47c823afa9f 100644 --- a/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.h +++ b/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.h @@ -74,6 +74,8 @@ class KX_SCA_ReplaceMeshActuator : public SCA_IActuator void InstantReplaceMesh(); +#ifndef DISABLE_PYTHON + /* --------------------------------------------------------------------- */ /* Python interface ---------------------------------------------------- */ /* --------------------------------------------------------------------- */ @@ -83,6 +85,8 @@ class KX_SCA_ReplaceMeshActuator : public SCA_IActuator KX_PYMETHOD_DOC(KX_SCA_ReplaceMeshActuator,instantReplaceMesh); +#endif // DISABLE_PYTHON + }; #endif -- cgit v1.2.3