From c3041ae7cda20c78040e7deea17530fe5f41029d Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Wed, 19 Aug 2009 10:26:43 +0000 Subject: - fix for BGE warnings - when C++ uses guardedalloc SYS_DeleteSystem was called after MEM_printmemlist(), making it look like there was a leak. --- source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.h') diff --git a/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.h b/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.h index ae2c0d2d6ce..1e258420836 100644 --- a/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.h +++ b/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.h @@ -50,8 +50,8 @@ class KX_SCA_ReplaceMeshActuator : public SCA_IActuator // mesh reference (mesh to replace) RAS_MeshObject* m_mesh; SCA_IScene* m_scene; - bool m_use_phys; bool m_use_gfx; + bool m_use_phys; public: KX_SCA_ReplaceMeshActuator( -- cgit v1.2.3