From 07065b27b8b37316004f40896f436d26e066f25f Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Wed, 28 Mar 2012 05:03:24 +0000 Subject: style cleanup --- source/gameengine/Ketsji/KX_Scene.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'source/gameengine/Ketsji/KX_Scene.cpp') diff --git a/source/gameengine/Ketsji/KX_Scene.cpp b/source/gameengine/Ketsji/KX_Scene.cpp index 2038e7e93b2..503c16fae9c 100644 --- a/source/gameengine/Ketsji/KX_Scene.cpp +++ b/source/gameengine/Ketsji/KX_Scene.cpp @@ -1287,7 +1287,7 @@ KX_Camera* KX_Scene::GetActiveCamera() void KX_Scene::SetActiveCamera(KX_Camera* cam) { // only set if the cam is in the active list? Or add it otherwise? - if (!FindCamera(cam)){ + if (!FindCamera(cam)) { AddCamera(cam); if (cam) std::cout << "Added cam " << cam->GetName() << std::endl; } @@ -1297,7 +1297,7 @@ void KX_Scene::SetActiveCamera(KX_Camera* cam) void KX_Scene::SetCameraOnTop(KX_Camera* cam) { - if (!FindCamera(cam)){ + if (!FindCamera(cam)) { // adding is always done at the back, so that's all that needs to be done AddCamera(cam); if (cam) std::cout << "Added cam " << cam->GetName() << std::endl; -- cgit v1.2.3