From 2247ebe16ee8f08755c8ca925167300e78637e18 Mon Sep 17 00:00:00 2001 From: Thomas Szepe Date: Sun, 11 Oct 2015 14:08:38 +0200 Subject: BGE: Add recursive dupli group deletion This patch will delete all associated objects from a group instance (dupli group) if the are deleted. Reviewers: brita_, sybren, lordloki, moguri Reviewed By: lordloki, moguri Projects: #game_engine Maniphest Tasks: T36388 Differential Revision: https://developer.blender.org/D1205 --- source/gameengine/Ketsji/KX_Scene.cpp | 19 +++++++++++++++---- 1 file changed, 15 insertions(+), 4 deletions(-) (limited to 'source/gameengine/Ketsji/KX_Scene.cpp') diff --git a/source/gameengine/Ketsji/KX_Scene.cpp b/source/gameengine/Ketsji/KX_Scene.cpp index 723736906a9..c9c63371713 100644 --- a/source/gameengine/Ketsji/KX_Scene.cpp +++ b/source/gameengine/Ketsji/KX_Scene.cpp @@ -1006,17 +1006,28 @@ void KX_Scene::RemoveObject(class CValue* gameobj) //newobj->SetSGNode(0); } +void KX_Scene::RemoveDupliGroup(class CValue *gameobj) +{ + KX_GameObject *newobj = (KX_GameObject *) gameobj; + + if (newobj->IsDupliGroup()) { + for (int i = 0; i < newobj->GetInstanceObjects()->GetCount(); i++) { + CValue *obj = newobj->GetInstanceObjects()->GetValue(i); + DelayedRemoveObject(obj); + } + } +} + void KX_Scene::DelayedRemoveObject(class CValue* gameobj) { - //KX_GameObject* newobj = (KX_GameObject*) gameobj; + RemoveDupliGroup(gameobj); + if (!m_euthanasyobjects->SearchValue(gameobj)) { m_euthanasyobjects->Add(gameobj->AddRef()); - } + } } - - int KX_Scene::NewRemoveObject(class CValue* gameobj) { int ret; -- cgit v1.2.3