From 04ccb0caf847b29542618a903f0e4243270f8c82 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Fri, 5 Jun 2009 19:22:23 +0000 Subject: bpy.config.sequenceMemCacheLimit is the only way to set the memcache in background mode and it didnt work. removed some unused vars from KX_Scene --- source/gameengine/Ketsji/KX_Scene.h | 5 ----- 1 file changed, 5 deletions(-) (limited to 'source/gameengine/Ketsji/KX_Scene.h') diff --git a/source/gameengine/Ketsji/KX_Scene.h b/source/gameengine/Ketsji/KX_Scene.h index 5191ea9f23f..79d3f7fd828 100644 --- a/source/gameengine/Ketsji/KX_Scene.h +++ b/source/gameengine/Ketsji/KX_Scene.h @@ -189,11 +189,6 @@ protected: */ KX_Camera* m_active_camera; - /** Desired canvas width set at design time. */ - unsigned int m_canvasDesignWidth; - /** Desired canvas height set at design time. */ - unsigned int m_canvasDesignHeight; - /** * Another temporary variable outstaying its welcome * used in AddReplicaObject to map game objects to their -- cgit v1.2.3