From d257586fe6d59f9a7c622b460fbe38a168fb5428 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Thu, 14 May 2009 07:59:44 +0000 Subject: BGE Py API scene.active_camera can now be set so you can more easily set the current camera from python scripts without using an actuator. ConvertPythonToCamera utility function to get a camera from a python string or KX_Camera type. --- source/gameengine/Ketsji/KX_Scene.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'source/gameengine/Ketsji/KX_Scene.h') diff --git a/source/gameengine/Ketsji/KX_Scene.h b/source/gameengine/Ketsji/KX_Scene.h index 128f8d23135..5191ea9f23f 100644 --- a/source/gameengine/Ketsji/KX_Scene.h +++ b/source/gameengine/Ketsji/KX_Scene.h @@ -566,11 +566,12 @@ public: static PyObject* pyattr_get_lights(void* self_v, const KX_PYATTRIBUTE_DEF *attrdef); static PyObject* pyattr_get_cameras(void* self_v, const KX_PYATTRIBUTE_DEF *attrdef); static PyObject* pyattr_get_active_camera(void* self_v, const KX_PYATTRIBUTE_DEF *attrdef); + static int pyattr_set_active_camera(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value); virtual PyObject* py_getattro(PyObject *attr); /* name, active_camera, gravity, suspended, viewport, framing, activity_culling, activity_culling_radius */ virtual PyObject* py_getattro_dict(); - virtual int py_setattro(PyObject *attr, PyObject *pyvalue); + virtual int py_setattro(PyObject *attr, PyObject *value); virtual int py_delattro(PyObject *attr); virtual PyObject* py_repr(void) { return PyString_FromString(GetName().ReadPtr()); } -- cgit v1.2.3