From b45ab480e07931406785c8fc877e7cee849c8998 Mon Sep 17 00:00:00 2001 From: Benoit Bolsee Date: Sun, 15 Nov 2009 23:58:56 +0000 Subject: BGE: dynamic loading patch commited. API and demo files available here: https://projects.blender.org/tracker/?func=detail&aid=19492&group_id=9&atid=127 --- source/gameengine/Ketsji/KX_SceneActuator.h | 7 +++++++ 1 file changed, 7 insertions(+) (limited to 'source/gameengine/Ketsji/KX_SceneActuator.h') diff --git a/source/gameengine/Ketsji/KX_SceneActuator.h b/source/gameengine/Ketsji/KX_SceneActuator.h index e11a94798c9..4afa8926970 100644 --- a/source/gameengine/Ketsji/KX_SceneActuator.h +++ b/source/gameengine/Ketsji/KX_SceneActuator.h @@ -34,6 +34,8 @@ #define __KX_SCENEACTUATOR #include "SCA_IActuator.h" +#include "SCA_IScene.h" /* Replace_IScene only */ +#include "KX_Scene.h" /* Replace_IScene only */ class KX_SceneActuator : public SCA_IActuator { @@ -89,6 +91,11 @@ class KX_SceneActuator : public SCA_IActuator #ifndef DISABLE_PYTHON + virtual void Replace_IScene(SCA_IScene *val) + { + m_scene= static_cast(val); + }; + /* --------------------------------------------------------------------- */ /* Python interface ---------------------------------------------------- */ /* --------------------------------------------------------------------- */ -- cgit v1.2.3