From b8e019d8396ed102323df234df8b1cc6b35712a1 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Thu, 23 Feb 2012 10:41:31 +0000 Subject: use __ prefix on header guards to avoid mixing up defines with api functions / classes. --- source/gameengine/Ketsji/KX_StateActuator.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'source/gameengine/Ketsji/KX_StateActuator.h') diff --git a/source/gameengine/Ketsji/KX_StateActuator.h b/source/gameengine/Ketsji/KX_StateActuator.h index aa17b687463..5ed065d3604 100644 --- a/source/gameengine/Ketsji/KX_StateActuator.h +++ b/source/gameengine/Ketsji/KX_StateActuator.h @@ -30,8 +30,8 @@ * \brief Actuator to toggle visibility/invisibility of objects */ -#ifndef __KX_STATEACTUATOR -#define __KX_STATEACTUATOR +#ifndef __KX_STATEACTUATOR_H__ +#define __KX_STATEACTUATOR_H__ #include "SCA_IActuator.h" -- cgit v1.2.3