From d5fde6c48b4b6758d1f31dc2f401fa8c63843735 Mon Sep 17 00:00:00 2001 From: Kester Maddock Date: Sun, 16 May 2004 13:07:20 +0000 Subject: Added #!/usr/bin/python standard script identifier to the start of SConscript files. Makes text editors identify SConscripts as Python, and syntax highlight properly. --- source/gameengine/Ketsji/SConscript | 2 ++ 1 file changed, 2 insertions(+) (limited to 'source/gameengine/Ketsji/SConscript') diff --git a/source/gameengine/Ketsji/SConscript b/source/gameengine/Ketsji/SConscript index 3c880246338..05b81baec05 100644 --- a/source/gameengine/Ketsji/SConscript +++ b/source/gameengine/Ketsji/SConscript @@ -1,3 +1,4 @@ +#!/usr/bin/python import sys Import ('user_options_dict') @@ -26,6 +27,7 @@ source_files = ['KX_WorldIpoController.cpp', 'KX_RaySensor.cpp', 'KX_RayEventManager.cpp', 'KX_RadarSensor.cpp', + 'KX_PyMath.cpp', 'KX_PythonInit.cpp', 'KX_PyConstraintBinding.cpp', 'KX_PositionInterpolator.cpp', -- cgit v1.2.3