From dcbe9ade7a8ca91258742e3ac3abefa1c8108e0f Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Wed, 23 Jul 2008 15:45:23 +0000 Subject: Added NodeUpdateGS so GameObject Python api alignAxisToVect function, Otherwise the rotation isn't applied. --- source/gameengine/Ketsji/KX_GameObject.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'source/gameengine/Ketsji') diff --git a/source/gameengine/Ketsji/KX_GameObject.cpp b/source/gameengine/Ketsji/KX_GameObject.cpp index 185f456c83a..cdcba8abb4d 100644 --- a/source/gameengine/Ketsji/KX_GameObject.cpp +++ b/source/gameengine/Ketsji/KX_GameObject.cpp @@ -1470,6 +1470,7 @@ PyObject* KX_GameObject::PyAlignAxisToVect(PyObject* self, if (PyVecTo(pyvect, vect)) { AlignAxisToVect(vect,axis,fac); + NodeUpdateGS(0.f,true); Py_RETURN_NONE; } } -- cgit v1.2.3