From cb12337363032e59967b4935e10e8d996f297ca1 Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Fri, 6 May 2011 20:18:42 +0000 Subject: Code cleanup: remove source/kernel module, this wasn't really the kernel of anything, only contained a hash map and functions to pass command line args to the game engine. Moved those to container and BlenderRoutines modules. --- source/gameengine/Network/LoopBackNetwork/SConscript | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/gameengine/Network/LoopBackNetwork/SConscript') diff --git a/source/gameengine/Network/LoopBackNetwork/SConscript b/source/gameengine/Network/LoopBackNetwork/SConscript index af76065cc94..7ca0a64f774 100644 --- a/source/gameengine/Network/LoopBackNetwork/SConscript +++ b/source/gameengine/Network/LoopBackNetwork/SConscript @@ -3,6 +3,6 @@ Import ('env') sources = 'NG_LoopBackNetworkDeviceInterface.cpp' -incs = '. #source/kernel/gen_system #intern/string #source/gameengine/Network' +incs = '. #intern/string #intern/container #source/gameengine/Network' env.BlenderLib ( 'ge_logic_loopbacknetwork', Split(sources), Split(incs), defines=[],libtype=['core','player'], priority=[400,135] ) -- cgit v1.2.3