From 75410037fd0d5ec81ef24c70789b9a684ca86f3f Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Tue, 20 Jul 2010 10:41:08 +0000 Subject: - correct some spelling errors. - remove FreeCamera struct (wasnt used) - remove world color alpha values (not used anywhre). --- source/gameengine/Network/NG_NetworkScene.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/gameengine/Network') diff --git a/source/gameengine/Network/NG_NetworkScene.cpp b/source/gameengine/Network/NG_NetworkScene.cpp index 355ebe5c475..976ce0d367e 100644 --- a/source/gameengine/Network/NG_NetworkScene.cpp +++ b/source/gameengine/Network/NG_NetworkScene.cpp @@ -187,7 +187,7 @@ vector NG_NetworkScene::FindMessages( if (!notfound) notfound = (subject.IsEmpty() ? notfound : m_messagesBySubject[subject] == NULL); if (notfound) { - // it's definately NOT in the scene, so stop looking + // it's definitely NOT in the scene, so stop looking } else { // narrow phase // possibly it's there, but maybe not (false hit) if (to.IsEmpty()) { -- cgit v1.2.3