From c6976e7351e448b8ab82757b9e1a665162b0960c Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Sat, 23 Oct 2010 04:05:55 +0000 Subject: use explicit file paths for CMake rather then globing, This is recommended by cmake devs. globbing vs explicit is discussed here. http://www.cmake.org/pipermail/cmake/2008-December/025694.html Practical implications are: - developers need to keep CMakeLists.txt files up to date. - Users wont get strange linking errors if they build after a file is added, since CMake detects CMakeLists.txt is modified and automatically reconfigure. --- source/gameengine/Network/CMakeLists.txt | 8 ++++++-- source/gameengine/Network/LoopBackNetwork/CMakeLists.txt | 6 ++++-- 2 files changed, 10 insertions(+), 4 deletions(-) (limited to 'source/gameengine/Network') diff --git a/source/gameengine/Network/CMakeLists.txt b/source/gameengine/Network/CMakeLists.txt index 795e63b47c3..3dde84d29c1 100644 --- a/source/gameengine/Network/CMakeLists.txt +++ b/source/gameengine/Network/CMakeLists.txt @@ -24,8 +24,6 @@ # # ***** END GPL LICENSE BLOCK ***** -FILE(GLOB SRC *.cpp) - SET(INC . ../../../source/kernel/gen_system @@ -33,4 +31,10 @@ SET(INC ../../../intern/moto/include ) +SET(SRC + NG_NetworkMessage.cpp + NG_NetworkObject.cpp + NG_NetworkScene.cpp +) + BLENDERLIB(bf_ngnetwork "${SRC}" "${INC}") diff --git a/source/gameengine/Network/LoopBackNetwork/CMakeLists.txt b/source/gameengine/Network/LoopBackNetwork/CMakeLists.txt index e7c34f5a2a0..eae2971ce6a 100644 --- a/source/gameengine/Network/LoopBackNetwork/CMakeLists.txt +++ b/source/gameengine/Network/LoopBackNetwork/CMakeLists.txt @@ -24,8 +24,6 @@ # # ***** END GPL LICENSE BLOCK ***** -SET(SRC NG_LoopBackNetworkDeviceInterface.cpp) - SET(INC . ../../../../source/kernel/gen_system @@ -33,4 +31,8 @@ SET(INC ../../../../source/gameengine/Network ) +SET(SRC + NG_LoopBackNetworkDeviceInterface.cpp +) + BLENDERLIB(bf_loopbacknetwork "${SRC}" "${INC}") -- cgit v1.2.3