From 46e2d5ee41751542ea54177bb268ac957527867b Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Fri, 21 Nov 2014 14:14:50 +0100 Subject: Cleanup: typo --- source/gameengine/Physics/Bullet/CcdPhysicsController.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/gameengine/Physics/Bullet/CcdPhysicsController.cpp') diff --git a/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp b/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp index 72c3b13e301..6b73f330c61 100644 --- a/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp +++ b/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp @@ -2265,7 +2265,7 @@ bool CcdShapeConstructionInfo::UpdateMesh(class KX_GameObject* gameobj, class RA /* transverts are only used for deformed RAS_Meshes, the RAS_TexVert data * is too hard to get at, see below for details */ float (*transverts)[3] = NULL; - int transverts_tot= 0; /* with deformed meshes - should always be greater then the max orginal index, or we get crashes */ + int transverts_tot= 0; /* with deformed meshes - should always be greater than the max orginal index, or we get crashes */ if (deformer) { /* map locations from the deformed array -- cgit v1.2.3