From 47c373c7a970fa4bd26453a6e35a4b066f2b77e4 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Mon, 27 Feb 2012 10:35:39 +0000 Subject: style cleanup (mostly whitespace) --- source/gameengine/Physics/Bullet/CcdPhysicsController.h | 2 +- source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp | 4 ++-- source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h | 10 +++++----- 3 files changed, 8 insertions(+), 8 deletions(-) (limited to 'source/gameengine/Physics/Bullet') diff --git a/source/gameengine/Physics/Bullet/CcdPhysicsController.h b/source/gameengine/Physics/Bullet/CcdPhysicsController.h index 33b30758ff0..b9e78d9ff1f 100644 --- a/source/gameengine/Physics/Bullet/CcdPhysicsController.h +++ b/source/gameengine/Physics/Bullet/CcdPhysicsController.h @@ -525,7 +525,7 @@ protected: return m_cci.m_collisionFilterMask; } - virtual void calcXform() {} ; + virtual void calcXform() {} virtual void SetMargin(float margin) { if (m_collisionShape) diff --git a/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp b/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp index 39b2022a1f4..ba9724f34ab 100644 --- a/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp +++ b/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp @@ -122,7 +122,7 @@ public: for (i=0;igetWheelInfo(i); - PHY_IMotionState* motionState = (PHY_IMotionState*)info.m_clientInfo ; + PHY_IMotionState* motionState = (PHY_IMotionState*)info.m_clientInfo; // m_vehicle->updateWheelTransformsWS(info,false); m_vehicle->updateWheelTransform(i,false); btTransform trans = m_vehicle->getWheelInfo(i).m_worldTransform; @@ -873,7 +873,7 @@ void CcdPhysicsEnvironment::setSolverType(int solverType) }; - m_solverType = solverType ; + m_solverType = solverType; } diff --git a/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h b/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h index 1315bc732a2..dba76c8d5fa 100644 --- a/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h +++ b/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h @@ -106,19 +106,19 @@ protected: m_numTimeSubSteps = numTimeSubSteps; } virtual void setDeactivationTime(float dTime); - virtual void setDeactivationLinearTreshold(float linTresh) ; - virtual void setDeactivationAngularTreshold(float angTresh) ; - virtual void setContactBreakingTreshold(float contactBreakingTreshold) ; + virtual void setDeactivationLinearTreshold(float linTresh); + virtual void setDeactivationAngularTreshold(float angTresh); + virtual void setContactBreakingTreshold(float contactBreakingTreshold); virtual void setCcdMode(int ccdMode); virtual void setSolverType(int solverType); virtual void setSolverSorConstant(float sor); virtual void setSolverTau(float tau); virtual void setSolverDamping(float damping); virtual void setLinearAirDamping(float damping); - virtual void setUseEpa(bool epa) ; + virtual void setUseEpa(bool epa); virtual void beginFrame(); - virtual void endFrame() {}; + virtual void endFrame() {} /// Perform an integration step of duration 'timeStep'. virtual bool proceedDeltaTime(double curTime,float timeStep,float interval); -- cgit v1.2.3