From 97d4fb4161bc82888fc1052e53882ccaae6be1f4 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Tue, 9 Oct 2012 13:36:42 +0000 Subject: code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too. --- source/gameengine/Physics/Bullet/CcdGraphicController.h | 2 +- source/gameengine/Physics/Bullet/CcdPhysicsController.h | 2 +- source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h | 4 ++-- 3 files changed, 4 insertions(+), 4 deletions(-) (limited to 'source/gameengine/Physics/Bullet') diff --git a/source/gameengine/Physics/Bullet/CcdGraphicController.h b/source/gameengine/Physics/Bullet/CcdGraphicController.h index 15edfeb5759..72eb699ce5b 100644 --- a/source/gameengine/Physics/Bullet/CcdGraphicController.h +++ b/source/gameengine/Physics/Bullet/CcdGraphicController.h @@ -87,4 +87,4 @@ private: #endif }; -#endif //BULLET2_PHYSICSCONTROLLER_H +#endif /* BULLET2_PHYSICSCONTROLLER_H */ diff --git a/source/gameengine/Physics/Bullet/CcdPhysicsController.h b/source/gameengine/Physics/Bullet/CcdPhysicsController.h index 2204f224e7d..6df5c85f5c0 100644 --- a/source/gameengine/Physics/Bullet/CcdPhysicsController.h +++ b/source/gameengine/Physics/Bullet/CcdPhysicsController.h @@ -665,4 +665,4 @@ class DefaultMotionState : public PHY_IMotionState }; -#endif //__CCDPHYSICSCONTROLLER_H__ +#endif /* __CCDPHYSICSCONTROLLER_H__ */ diff --git a/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h b/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h index 453380b69ca..350ecd2588a 100644 --- a/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h +++ b/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h @@ -183,7 +183,7 @@ protected: { return 0; } -#endif //NEW_BULLET_VEHICLE_SUPPORT +#endif /* NEW_BULLET_VEHICLE_SUPPORT */ btTypedConstraint* getConstraintById(int constraintId); @@ -297,4 +297,4 @@ protected: #endif }; -#endif //__CCDPHYSICSENVIRONMENT_H__ +#endif /* __CCDPHYSICSENVIRONMENT_H__ */ -- cgit v1.2.3