From 12315f4d0e0ae993805f141f64cb8c73c5297311 Mon Sep 17 00:00:00 2001 From: Hans Lambermont Date: Sat, 12 Oct 2002 11:37:38 +0000 Subject: Initial revision --- .../Physics/Dummy/DummyPhysicsEnvironment.cpp | 91 ++++++++++++++++++++++ .../Physics/Dummy/DummyPhysicsEnvironment.h | 70 +++++++++++++++++ source/gameengine/Physics/Dummy/Makefile | 47 +++++++++++ 3 files changed, 208 insertions(+) create mode 100644 source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.cpp create mode 100644 source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.h create mode 100644 source/gameengine/Physics/Dummy/Makefile (limited to 'source/gameengine/Physics/Dummy') diff --git a/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.cpp b/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.cpp new file mode 100644 index 00000000000..bc88ae7012d --- /dev/null +++ b/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.cpp @@ -0,0 +1,91 @@ +/** + * $Id$ + * + * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. The Blender + * Foundation also sells licenses for use in proprietary software under + * the Blender License. See http://www.blender.org/BL/ for information + * about this. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): none yet. + * + * ***** END GPL/BL DUAL LICENSE BLOCK ***** + */ +#include "DummyPhysicsEnvironment.h" +#include "PHY_IMotionState.h" + + + +DummyPhysicsEnvironment::DummyPhysicsEnvironment() +{ + // create physicsengine data +} + + + +DummyPhysicsEnvironment::~DummyPhysicsEnvironment() +{ + //destroy physicsengine data +} + +void DummyPhysicsEnvironment::proceed(double timeStep) +{ + //step physics simulation, typically perform + + //collision detection + //solve constraints + //integrate solution + +} + +void DummyPhysicsEnvironment::setGravity(float x,float y,float z) +{ +} + + + + + + + +int DummyPhysicsEnvironment::createConstraint(class PHY_IPhysicsController* ctrl,class PHY_IPhysicsController* ctrl2,PHY_ConstraintType type, + float pivotX,float pivotY,float pivotZ,float axisX,float axisY,float axisZ) +{ + + int constraintid = 0; + return constraintid; + +} + +void DummyPhysicsEnvironment::removeConstraint(int constraintid) +{ + if (constraintid) + { + } +} + +PHY_IPhysicsController* DummyPhysicsEnvironment::rayTest(void* ignoreClient,float fromX,float fromY,float fromZ, float toX,float toY,float toZ, + float& hitX,float& hitY,float& hitZ,float& normalX,float& normalY,float& normalZ) +{ + //collision detection / raytesting + return NULL; +} + diff --git a/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.h b/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.h new file mode 100644 index 00000000000..874b747849d --- /dev/null +++ b/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.h @@ -0,0 +1,70 @@ +/** + * $Id$ + * + * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. The Blender + * Foundation also sells licenses for use in proprietary software under + * the Blender License. See http://www.blender.org/BL/ for information + * about this. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): none yet. + * + * ***** END GPL/BL DUAL LICENSE BLOCK ***** + */ +#ifndef _DUMMYPHYSICSENVIRONMENT +#define _DUMMYPHYSICSENVIRONMENT + + +#include "PHY_IPhysicsEnvironment.h" + +/** +* DummyPhysicsEnvironment is an empty placeholder +* Alternatives are ODE,Sumo and Dynamo PhysicsEnvironments +* Use DummyPhysicsEnvironment as a base to integrate your own physics engine +* Physics Environment takes care of stepping the simulation and is a container for physics entities (rigidbodies,constraints, materials etc.) +* +* A derived class may be able to 'construct' entities by loading and/or converting +*/ +class DummyPhysicsEnvironment : public PHY_IPhysicsEnvironment +{ + +public: + DummyPhysicsEnvironment (); + virtual ~DummyPhysicsEnvironment (); +// Perform an integration step of duration 'timeStep'. + virtual void proceed (double timeStep); + virtual void setGravity(float x,float y,float z); + + virtual int createConstraint(class PHY_IPhysicsController* ctrl,class PHY_IPhysicsController* ctrl2,PHY_ConstraintType type, + float pivotX,float pivotY,float pivotZ, + float axisX,float axisY,float axisZ); + + virtual void removeConstraint(int constraintid); + virtual PHY_IPhysicsController* rayTest(void* ignoreClient, float fromX,float fromY,float fromZ, float toX,float toY,float toZ, + float& hitX,float& hitY,float& hitZ,float& normalX,float& normalY,float& normalZ); + + +}; + +#endif //_DUMMYPHYSICSENVIRONMENT + + + diff --git a/source/gameengine/Physics/Dummy/Makefile b/source/gameengine/Physics/Dummy/Makefile new file mode 100644 index 00000000000..4ef37cf97ce --- /dev/null +++ b/source/gameengine/Physics/Dummy/Makefile @@ -0,0 +1,47 @@ +# +# $Id$ +# +# ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** +# +# This program is free software; you can redistribute it and/or +# modify it under the terms of the GNU General Public License +# as published by the Free Software Foundation; either version 2 +# of the License, or (at your option) any later version. The Blender +# Foundation also sells licenses for use in proprietary software under +# the Blender License. See http://www.blender.org/BL/ for information +# about this. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software Foundation, +# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. +# +# The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. +# All rights reserved. +# +# The Original Code is: all of this file. +# +# Contributor(s): none yet. +# +# ***** END GPL/BL DUAL LICENSE BLOCK ***** +# +# + +LIBNAME = dummy +DIR = $(OCGDIR)/gameengine/blphys/$(LIBNAME) + +include nan_compile.mk + +CCFLAGS += $(LEVEL_1_CPP_WARNINGS) + +CPPFLAGS += -I$(OPENGL_HEADERS) +CPPFLAGS += -I$(NAN_STRING)/include +CPPFLAGS += -I$(NAN_PYTHON)/include/python$(NAN_PYTHON_VERSION) +CPPFLAGS += -I$(NAN_FUZZICS)/include -I$(NAN_SUMO)/include -I$(NAN_MOTO)/include +CPPFLAGS += -I$(NAN_GUARDEDALLOC)/include +CPPFLAGS += -I../../Physics/common +CPPFLAGS += -I../../Physics/Dummy -- cgit v1.2.3