From 5398f1ba77d25ff27a4e8275a1453e7ddb2f2f0d Mon Sep 17 00:00:00 2001 From: Kester Maddock Date: Thu, 8 Apr 2004 11:34:50 +0000 Subject: Added resolveCombinedVelocities() Fixed drot actuator. The rotation matrix was being mutilated by passing a float[9] instead of float[12]. --- source/gameengine/Physics/Sumo/Fuzzics/include/SM_Object.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/gameengine/Physics/Sumo/Fuzzics/include') diff --git a/source/gameengine/Physics/Sumo/Fuzzics/include/SM_Object.h b/source/gameengine/Physics/Sumo/Fuzzics/include/SM_Object.h index aec4a410e1f..de9d2e20044 100644 --- a/source/gameengine/Physics/Sumo/Fuzzics/include/SM_Object.h +++ b/source/gameengine/Physics/Sumo/Fuzzics/include/SM_Object.h @@ -267,7 +267,7 @@ private: actualAngVelocity( ) const ; - bool dynamicCollision(const MT_Point3 &local2, + void dynamicCollision(const MT_Point3 &local2, const MT_Vector3 &normal, MT_Scalar dist, const MT_Vector3 &rel_vel, -- cgit v1.2.3