From 3bb82a27fc61b787ab83145f9a7962c14e7ca769 Mon Sep 17 00:00:00 2001 From: Nathan Letwory Date: Sat, 4 Feb 2006 14:15:10 +0000 Subject: == SCons == * This commit is all of the rewrite work done on the SCons system. For documentation see doc/blender-scons.txt and doc/blender-scons-dev.txt. Also http://mediawiki.blender.org/index.php/BlenderDev/SconsRefactoring contains valuable information, along with what still needs to be done. - linux, os x and windows compile now. - files are compiled to BF_INSTALLDIR (see config/(platform)-config.py) - NOTE: Jean-Luc P will commit sometime during the weekend proper appit() for OS X. For now, copy the resulting binary to an existing .app bundle. - features: - cleaner structure for better maintenance - cleaner output during compile - better handling of build options - general overall speed increase - see the wiki for more info Cygwin, FreeBSD and Solaris systems still need work. For these systems: 1) copy a config/(platform)-config.py to ie. config/cygwin-config.py 2) set the proper defaults for your platform 3) mail me at jesterking at letwory dot net with you configuration. if you need any modifications to the system, do send a patch, too. I'll be giving first-aid today and tomorrow, after that it'll be all regular development work :) /Nathan --- source/gameengine/Physics/common/SConscript | 16 ++++------------ 1 file changed, 4 insertions(+), 12 deletions(-) (limited to 'source/gameengine/Physics/common/SConscript') diff --git a/source/gameengine/Physics/common/SConscript b/source/gameengine/Physics/common/SConscript index fbde29861e6..b6cb78742ab 100755 --- a/source/gameengine/Physics/common/SConscript +++ b/source/gameengine/Physics/common/SConscript @@ -1,16 +1,8 @@ #!/usr/bin/python -Import ('user_options_dict') -Import ('library_env') +Import ('env') -phy_physics_env = library_env.Copy () +sources = 'PHY_IMotionState.cpp PHY_IPhysicsController.cpp PHY_IPhysicsEnvironment.cpp' -source_files = ['PHY_IMotionState.cpp', - 'PHY_IPhysicsController.cpp', - 'PHY_IPhysicsEnvironment.cpp'] +incs = '. ../Dummy #intern/moto/include' -phy_physics_env.Append (CPPPATH = ['.', - '../Dummy', - '#intern/moto/include' - ]) - -phy_physics_env.Library (target='#'+user_options_dict['BUILD_DIR']+'/lib/PHY_Physics', source=source_files) +env.BlenderLib ( 'PHY_Physics', Split(sources), Split(incs), [], libtype=['game', 'game2'], priority=[20, 35] ) -- cgit v1.2.3