From 01bff7038323d617fbc83a39e9072631ccbdd65f Mon Sep 17 00:00:00 2001 From: Kent Mein Date: Wed, 30 Oct 2002 02:07:20 +0000 Subject: fixed spacing in the headers to get rid of some warnings and some other little minor spacing issues. --- source/gameengine/Physics/common/PHY_DynamicTypes.h | 1 + source/gameengine/Physics/common/PHY_IMotionState.h | 1 + source/gameengine/Physics/common/PHY_IPhysicsController.h | 1 + source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h | 1 + source/gameengine/Physics/common/PHY_Pro.h | 1 + 5 files changed, 5 insertions(+) (limited to 'source/gameengine/Physics/common') diff --git a/source/gameengine/Physics/common/PHY_DynamicTypes.h b/source/gameengine/Physics/common/PHY_DynamicTypes.h index 4b10a29e1e7..0b3b25ee8f1 100644 --- a/source/gameengine/Physics/common/PHY_DynamicTypes.h +++ b/source/gameengine/Physics/common/PHY_DynamicTypes.h @@ -66,3 +66,4 @@ typedef enum PHY_ConstraintType { typedef float PHY_Vector3[3]; #endif //__PHY_DYNAMIC_TYPES + diff --git a/source/gameengine/Physics/common/PHY_IMotionState.h b/source/gameengine/Physics/common/PHY_IMotionState.h index 6dd97427b59..9a3ac2e6f74 100644 --- a/source/gameengine/Physics/common/PHY_IMotionState.h +++ b/source/gameengine/Physics/common/PHY_IMotionState.h @@ -55,3 +55,4 @@ class PHY_IMotionState }; #endif //PHY__MOTIONSTATE_H + diff --git a/source/gameengine/Physics/common/PHY_IPhysicsController.h b/source/gameengine/Physics/common/PHY_IPhysicsController.h index e8309c0ca40..69dbd6bfa60 100644 --- a/source/gameengine/Physics/common/PHY_IPhysicsController.h +++ b/source/gameengine/Physics/common/PHY_IPhysicsController.h @@ -87,3 +87,4 @@ class PHY_IPhysicsController }; #endif //PHY_IPHYSICSCONTROLLER_H + diff --git a/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h b/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h index 5867e27ce42..e3876efd1dc 100644 --- a/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h +++ b/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h @@ -58,3 +58,4 @@ class PHY_IPhysicsEnvironment }; #endif //_IPHYSICSENVIRONMENT + diff --git a/source/gameengine/Physics/common/PHY_Pro.h b/source/gameengine/Physics/common/PHY_Pro.h index 58f3badaff6..dddd93df7b4 100644 --- a/source/gameengine/Physics/common/PHY_Pro.h +++ b/source/gameengine/Physics/common/PHY_Pro.h @@ -58,3 +58,4 @@ struct PHY_MaterialProps { }; #endif //PHY_PROPSH + -- cgit v1.2.3