From 9b298109126bd77b5ee219d5e456cdbb96cc6bb9 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Fri, 22 Aug 2008 06:02:01 +0000 Subject: BGE Python API - GameLogic.getBlendFileList(path='//') to return a list of blend's in the current directory. Needed for creating a level selector that lists all files in the level directory. CMakeFile include path to compile with recent changes. --- source/gameengine/Physics/Bullet/CMakeLists.txt | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'source/gameengine/Physics') diff --git a/source/gameengine/Physics/Bullet/CMakeLists.txt b/source/gameengine/Physics/Bullet/CMakeLists.txt index b610fd1bbb0..6c733786caf 100644 --- a/source/gameengine/Physics/Bullet/CMakeLists.txt +++ b/source/gameengine/Physics/Bullet/CMakeLists.txt @@ -30,6 +30,10 @@ SET(INC . ../common ../../../../extern/bullet2/src + ../../../../intern/moto/include + ../../../kernel/gen_system + ../../../../intern/string + ../../Rasterizer ) BLENDERLIB(bf_bullet "${SRC}" "${INC}") -- cgit v1.2.3