From b997bda9f906ecd407796368e96f402abe6ea28f Mon Sep 17 00:00:00 2001 From: Porteries Tristan Date: Fri, 3 Jul 2015 23:48:26 +0200 Subject: BGE: Fix T45259 collision sensor registration. --- source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/gameengine/Physics') diff --git a/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp b/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp index 82451e6a3ed..9b2a83c3e67 100644 --- a/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp +++ b/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp @@ -2242,7 +2242,7 @@ void CcdPhysicsEnvironment::AddTouchCallback(int response_class, PHY_ResponseCal bool CcdPhysicsEnvironment::RequestCollisionCallback(PHY_IPhysicsController* ctrl) { CcdPhysicsController* ccdCtrl = static_cast(ctrl); - return !ccdCtrl->Register(); + return ccdCtrl->Register(); } void CcdPhysicsEnvironment::CallbackTriggers() -- cgit v1.2.3