From c597863783e1001dca599e6dcbc28048f0ef4ce1 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Thu, 19 Feb 2009 10:34:51 +0000 Subject: "object" and "objectLastCreated" attribute for actuators, deprecates getObject/setObject() & getLastCreatedObject() also removed some warnings --- source/gameengine/PyDoc/KX_SCA_AddObjectActuator.py | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'source/gameengine/PyDoc/KX_SCA_AddObjectActuator.py') diff --git a/source/gameengine/PyDoc/KX_SCA_AddObjectActuator.py b/source/gameengine/PyDoc/KX_SCA_AddObjectActuator.py index c3b2e947ddb..56068fa641a 100644 --- a/source/gameengine/PyDoc/KX_SCA_AddObjectActuator.py +++ b/source/gameengine/PyDoc/KX_SCA_AddObjectActuator.py @@ -5,6 +5,10 @@ from SCA_IActuator import * class KX_SCA_AddObjectActuator(SCA_IActuator): """ Edit Object Actuator (in Add Object Mode) + @ivar object: the object this actuator adds. + @type object: KX_GameObject or None + @ivar objectLastCreated: the last added object from this actuator (read only). + @type objectLastCreated: KX_GameObject or None @warning: An Add Object actuator will be ignored if at game start, the linked object doesn't exist (or is empty) or the linked object is in an active layer. -- cgit v1.2.3