From 0a66e24bd79fa9ec15a0bc1454d9c7d41fe401b8 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Tue, 16 Jun 2009 08:52:04 +0000 Subject: KX_PythonSeq (used for a number of BGE sequence types) * cont.actuators.get("key", default) # dict like get function * if "key" in cont.sensors: ... Updated docs Added missing include to Particle.c --- source/gameengine/PyDoc/API_intro.py | 29 ++++++++++++++++++----------- 1 file changed, 18 insertions(+), 11 deletions(-) (limited to 'source/gameengine/PyDoc') diff --git a/source/gameengine/PyDoc/API_intro.py b/source/gameengine/PyDoc/API_intro.py index ad37e34fbac..578b56eb2b0 100644 --- a/source/gameengine/PyDoc/API_intro.py +++ b/source/gameengine/PyDoc/API_intro.py @@ -6,22 +6,29 @@ The Blender Game Engine Python API Reference See U{release notes} for updates, changes and new functionality in the Game Engine Python API. - Top Module: - ----------- - - - L{GameLogic} - - L{GameKeys} - - L{GameTypes} - - L{Mathutils} - - L{Geometry} - - L{BGL} + Blender Game Engine Modules: + ---------------------------- + + Modules that include methods for accessing GameEngine data and functions. + + - L{GameLogic} utility functons for game logic. + - L{GameKeys} keyboard input and event conversion. + - L{Rasterizer} display and rendering. + - L{GameTypes} contains all the python types spesific to the GameEngine. Undocumented modules: --------------------- - VideoTexture - - CValue - - Expression - PhysicsConstraints + + Additional Modules: + ------------------- + + These modules have no GameEngine spesific functionality but are useful in many cases. + + - L{Mathutils} + - L{Geometry} + - L{BGL} Introduction: -- cgit v1.2.3