From 9078ce5da209bcfd31c60b55118076359ce7244f Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Sun, 19 Apr 2009 22:02:48 +0000 Subject: Scons epydos changed options - no source code since this is only useful if the epydocs contain code, ours are only docstrings. - set inheritance to included so you dont have to search up the classes to find available functions. - SConstruct, isolate the exception for importing epydoc. - Added a print to the SConscript files otherwise it looks like nothings happening. --- source/gameengine/PyDoc/SConscript | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'source/gameengine/PyDoc') diff --git a/source/gameengine/PyDoc/SConscript b/source/gameengine/PyDoc/SConscript index ab1fda8fa85..ed9712ba273 100644 --- a/source/gameengine/PyDoc/SConscript +++ b/source/gameengine/PyDoc/SConscript @@ -10,6 +10,10 @@ names = env.Glob("source/gameengine/PyDoc/*.py") docindex = build_doc_index(names) optvalues = cli.OPTION_DEFAULTS optvalues["verbose"] = 1 +optvalues["quiet"] = 0 +optvalues["include_source_code"] = 0 +optvalues["inheritance"] = "included" +optvalues["show_private"] = 0 optvalues["target"] = env["BF_DOCDIR"]+"/BGE_API/" optvalues["url"] = "http://www.blender.org" optvalues["top"] = "Game Engine API" @@ -20,5 +24,6 @@ optvalues["names"] = names optparser = OptionParser() optparser.set_defaults(**optvalues) (options, args) = optparser.parse_args([]) +print "Writing Game Engine epydocs to \"%s\"" % optvalues["target"] cli.write_html(docindex, options) -- cgit v1.2.3