From 3b91ea4309f47d937799382d988a6348e3bb2d7f Mon Sep 17 00:00:00 2001 From: Kester Maddock Date: Sun, 16 Jan 2005 06:02:06 +0000 Subject: Unified KX_BlenderPolyMaterial & GPC_PolygonMaterial into KX_PolygonMaterial. Make game engine materials use Zoffs in Materials. Added Python material hooks. --- source/gameengine/Rasterizer/RAS_IPolygonMaterial.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'source/gameengine/Rasterizer/RAS_IPolygonMaterial.cpp') diff --git a/source/gameengine/Rasterizer/RAS_IPolygonMaterial.cpp b/source/gameengine/Rasterizer/RAS_IPolygonMaterial.cpp index babecdd585a..330f964de7b 100644 --- a/source/gameengine/Rasterizer/RAS_IPolygonMaterial.cpp +++ b/source/gameengine/Rasterizer/RAS_IPolygonMaterial.cpp @@ -36,7 +36,6 @@ #endif RAS_IPolyMaterial::RAS_IPolyMaterial(const STR_String& texname, - bool ba, const STR_String& matname, int tile, int tilexrep, @@ -77,7 +76,7 @@ bool RAS_IPolyMaterial::Equals(const RAS_IPolyMaterial& lhs) const this->m_zsort == lhs.m_zsort && this->m_drawingmode == lhs.m_drawingmode && this->m_bIsTriangle == lhs.m_bIsTriangle && - this->m_lightlayer == lhs.m_lightlayer && + this->m_lightlayer == lhs.m_lightlayer && this->m_texturename.hash() == lhs.m_texturename.hash() && this->m_materialname.hash() == lhs.m_materialname.hash() ); -- cgit v1.2.3