From e04c48df86babc18ed49ef8d33a3cfefcb28ed32 Mon Sep 17 00:00:00 2001 From: Nathan Letwory Date: Tue, 29 Jul 2008 21:56:50 +0000 Subject: * making sure BGE compiles after brecht's big commit (r15867). Needed to compile with msvc. --- source/gameengine/Rasterizer/RAS_MeshObject.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'source/gameengine/Rasterizer/RAS_MeshObject.cpp') diff --git a/source/gameengine/Rasterizer/RAS_MeshObject.cpp b/source/gameengine/Rasterizer/RAS_MeshObject.cpp index 9c0460aad2d..adef998acc2 100644 --- a/source/gameengine/Rasterizer/RAS_MeshObject.cpp +++ b/source/gameengine/Rasterizer/RAS_MeshObject.cpp @@ -35,6 +35,8 @@ #include "MT_MinMax.h" #include "MT_Point3.h" +#include + STR_String RAS_MeshObject::s_emptyname = ""; -- cgit v1.2.3