From 15e193f2535be17a89b5d148155f9ee12a5e142a Mon Sep 17 00:00:00 2001 From: Benoit Bolsee Date: Wed, 26 Nov 2008 17:38:54 +0000 Subject: BGE update: helper functions for VideoTexture render to texture feature. --- .../Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) (limited to 'source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp') diff --git a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp index 87a0a1d8b9e..3cad5fe74f2 100644 --- a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp +++ b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp @@ -406,14 +406,16 @@ void RAS_OpenGLRasterizer::SetRenderArea() break; } } - void RAS_OpenGLRasterizer::SetStereoMode(const StereoMode stereomode) { m_stereomode = stereomode; } - +RAS_IRasterizer::StereoMode RAS_OpenGLRasterizer::GetStereoMode() +{ + return m_stereomode; +} bool RAS_OpenGLRasterizer::Stereo() { @@ -775,7 +777,7 @@ MT_Matrix4x4 RAS_OpenGLRasterizer::GetFrustumMatrix( float frustnear, float frustfar, float focallength, - bool + bool ){ MT_Matrix4x4 result; double mat[16]; -- cgit v1.2.3