From 3bb82a27fc61b787ab83145f9a7962c14e7ca769 Mon Sep 17 00:00:00 2001 From: Nathan Letwory Date: Sat, 4 Feb 2006 14:15:10 +0000 Subject: == SCons == * This commit is all of the rewrite work done on the SCons system. For documentation see doc/blender-scons.txt and doc/blender-scons-dev.txt. Also http://mediawiki.blender.org/index.php/BlenderDev/SconsRefactoring contains valuable information, along with what still needs to be done. - linux, os x and windows compile now. - files are compiled to BF_INSTALLDIR (see config/(platform)-config.py) - NOTE: Jean-Luc P will commit sometime during the weekend proper appit() for OS X. For now, copy the resulting binary to an existing .app bundle. - features: - cleaner structure for better maintenance - cleaner output during compile - better handling of build options - general overall speed increase - see the wiki for more info Cygwin, FreeBSD and Solaris systems still need work. For these systems: 1) copy a config/(platform)-config.py to ie. config/cygwin-config.py 2) set the proper defaults for your platform 3) mail me at jesterking at letwory dot net with you configuration. if you need any modifications to the system, do send a patch, too. I'll be giving first-aid today and tomorrow, after that it'll be all regular development work :) /Nathan --- source/gameengine/SConscript | 18 ++++++++++-------- 1 file changed, 10 insertions(+), 8 deletions(-) (limited to 'source/gameengine/SConscript') diff --git a/source/gameengine/SConscript b/source/gameengine/SConscript index ca4283944b5..c2750d19706 100644 --- a/source/gameengine/SConscript +++ b/source/gameengine/SConscript @@ -1,5 +1,5 @@ #!/usr/bin/python -Import ('user_options_dict') +Import ('env') SConscript(['BlenderRoutines/SConscript', 'Converter/SConscript', @@ -14,12 +14,14 @@ SConscript(['BlenderRoutines/SConscript', 'Rasterizer/SConscript', 'Rasterizer/RAS_OpenGLRasterizer/SConscript', 'SceneGraph/SConscript', - 'Physics/Bullet/SConscript']) + 'Physics/Bullet/SConscript', + 'Physics/Sumo/SConscript' + ]) -if user_options_dict['BUILD_BLENDER_PLAYER']: - SConscript(['GamePlayer/SConscript']) +if env['WITH_BF_PLAYER']: + SConscript(['GamePlayer/SConscript']) -if user_options_dict['USE_PHYSICS'] == 'solid': - SConscript(['Physics/Sumo/SConscript']) -elif user_options_dict['USE_PHYSICS'] == 'ode': - SConscript(['Physics/BlOde/SConscript']) +#if user_options_dict['USE_PHYSICS'] == 'solid': +# SConscript(['Physics/Sumo/SConscript']) +#elif user_options_dict['USE_PHYSICS'] == 'ode': +# SConscript(['Physics/BlOde/SConscript']) -- cgit v1.2.3