From bade641408882919ef3f22b3d5223d533678120c Mon Sep 17 00:00:00 2001 From: Nathan Letwory Date: Fri, 4 Sep 2009 10:40:41 +0000 Subject: == SCons == * first working changes to get blenderplayer linking * blenderplayer/ moved into source/ (CMakeLists.txt changed for that too) * added externs for bprogname to gp_ghost, so that it links properly --- source/gameengine/SceneGraph/SConscript | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/gameengine/SceneGraph/SConscript') diff --git a/source/gameengine/SceneGraph/SConscript b/source/gameengine/SceneGraph/SConscript index 8f433a21e49..b7d8de450ab 100644 --- a/source/gameengine/SceneGraph/SConscript +++ b/source/gameengine/SceneGraph/SConscript @@ -6,4 +6,4 @@ sources = env.Glob('*.cpp') incs = '. #intern/moto/include' -env.BlenderLib ( 'bf_scenegraph', sources, Split(incs), [], libtype=['core','player'], priority=[325,125], cxx_compileflags=env['BGE_CXXFLAGS']) +env.BlenderLib ( 'bf_scenegraph', sources, Split(incs), [], libtype=['core','player'], priority=[325,45], cxx_compileflags=env['BGE_CXXFLAGS']) -- cgit v1.2.3