From 0d7027ecab5d4c667a42c1a5d16d88a9e74e8979 Mon Sep 17 00:00:00 2001 From: Nathan Letwory Date: Wed, 24 Dec 2008 21:33:51 +0000 Subject: 2.5 / SCons / BGE * this should bring back BGE with scons building. Tested on scons/msvc, will test scons/gcc in a bit NOTE: this is not WITH_BF_PLAYER yet. --- source/gameengine/VideoTexture/SConscript | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/gameengine/VideoTexture/SConscript') diff --git a/source/gameengine/VideoTexture/SConscript b/source/gameengine/VideoTexture/SConscript index 91a74516bc5..36bb1ea6257 100644 --- a/source/gameengine/VideoTexture/SConscript +++ b/source/gameengine/VideoTexture/SConscript @@ -29,4 +29,4 @@ if env['WITH_BF_FFMPEG']: incs += ' ' + env['BF_FFMPEG_INC'] defs += ' __STDC_CONSTANT_MACROS' -env.BlenderLib ( 'bf_videotex', sources, Split(incs), Split(defs), libtype=['game','player'], priority=[25, 72], compileflags = cflags ) +env.BlenderLib ( 'bf_videotex', sources, Split(incs), Split(defs), libtype=['core','player'], priority=[300, 72], compileflags = cflags ) -- cgit v1.2.3