From bade641408882919ef3f22b3d5223d533678120c Mon Sep 17 00:00:00 2001 From: Nathan Letwory Date: Fri, 4 Sep 2009 10:40:41 +0000 Subject: == SCons == * first working changes to get blenderplayer linking * blenderplayer/ moved into source/ (CMakeLists.txt changed for that too) * added externs for bprogname to gp_ghost, so that it links properly --- source/gameengine/VideoTexture/SConscript | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/gameengine/VideoTexture/SConscript') diff --git a/source/gameengine/VideoTexture/SConscript b/source/gameengine/VideoTexture/SConscript index 583ccf29dbd..ada878b74f2 100644 --- a/source/gameengine/VideoTexture/SConscript +++ b/source/gameengine/VideoTexture/SConscript @@ -27,4 +27,4 @@ if env['WITH_BF_FFMPEG']: incs += ' ' + env['BF_FFMPEG_INC'] + ' ' + env['BF_PTHREADS_INC'] defs.append('__STDC_CONSTANT_MACROS') -env.BlenderLib ( 'bf_videotex', sources, Split(incs), defs, libtype=['core','player'], priority=[300, 72], cxx_compileflags=env['BGE_CXXFLAGS']) +env.BlenderLib ( 'bf_videotex', sources, Split(incs), defs, libtype=['core','player'], priority=[300, 30], cxx_compileflags=env['BGE_CXXFLAGS']) -- cgit v1.2.3