From 8d084e8c8f48dd2f07d4a3fbd4a941a7bcc0dcfb Mon Sep 17 00:00:00 2001 From: Jason Wilkins Date: Tue, 7 Oct 2014 15:46:19 -0500 Subject: Ghost Context Refactor https://developer.blender.org/D643 Separates graphics context creation from window code in Ghost so that they can vary separately. --- source/gameengine/VideoTexture/Texture.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/gameengine/VideoTexture/Texture.cpp') diff --git a/source/gameengine/VideoTexture/Texture.cpp b/source/gameengine/VideoTexture/Texture.cpp index 35a73193a24..74f36207774 100644 --- a/source/gameengine/VideoTexture/Texture.cpp +++ b/source/gameengine/VideoTexture/Texture.cpp @@ -54,7 +54,7 @@ #include "Exception.h" #include -#include "GL/glew.h" +#include "glew-mx.h" // macro for exception handling and logging -- cgit v1.2.3