From 2fb82920059257fd7ac8e33bfe53de13e7ed53bd Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Sun, 16 Sep 2012 04:58:18 +0000 Subject: style cleanup --- source/gameengine/VideoTexture/BlendType.h | 13 ++++--- source/gameengine/VideoTexture/FilterBase.cpp | 10 ++--- source/gameengine/VideoTexture/FilterBase.h | 12 +++--- .../gameengine/VideoTexture/FilterBlueScreen.cpp | 10 ++--- source/gameengine/VideoTexture/FilterColor.cpp | 12 +++--- source/gameengine/VideoTexture/FilterNormal.cpp | 10 ++--- source/gameengine/VideoTexture/ImageBase.cpp | 44 +++++++++++----------- source/gameengine/VideoTexture/ImageBase.h | 36 +++++++++--------- source/gameengine/VideoTexture/ImageBuff.cpp | 16 ++++---- source/gameengine/VideoTexture/ImageMix.cpp | 4 +- source/gameengine/VideoTexture/ImageRender.cpp | 22 +++++------ source/gameengine/VideoTexture/ImageViewport.cpp | 18 ++++----- source/gameengine/VideoTexture/ImageViewport.h | 12 +++--- source/gameengine/VideoTexture/PyTypeList.cpp | 8 ++-- source/gameengine/VideoTexture/PyTypeList.h | 14 +++---- source/gameengine/VideoTexture/Texture.cpp | 18 ++++----- source/gameengine/VideoTexture/Texture.h | 8 ++-- source/gameengine/VideoTexture/VideoBase.cpp | 29 +++++++------- source/gameengine/VideoTexture/VideoBase.h | 28 +++++++------- source/gameengine/VideoTexture/VideoFFmpeg.cpp | 12 +++--- source/gameengine/VideoTexture/VideoFFmpeg.h | 2 +- source/gameengine/VideoTexture/blendVideoTex.cpp | 16 ++++---- 22 files changed, 178 insertions(+), 176 deletions(-) (limited to 'source/gameengine/VideoTexture') diff --git a/source/gameengine/VideoTexture/BlendType.h b/source/gameengine/VideoTexture/BlendType.h index 0131cc61c44..e19aadc49d2 100644 --- a/source/gameengine/VideoTexture/BlendType.h +++ b/source/gameengine/VideoTexture/BlendType.h @@ -37,7 +37,7 @@ public: BlendType (const char * name) : m_name(name) {} /// check blender type and return pointer to contained object or NULL (if type is not valid) - PyObj * checkType (PyObject * obj) + PyObj *checkType(PyObject *obj) { // if pointer to type isn't set if (m_objType == NULL) @@ -55,17 +55,18 @@ public: return NULL; // return pointer to object, this class can only be used for KX object => // the Py object is actually a proxy - return (PyObj*)BGE_PROXY_REF(obj); + return (PyObj *)BGE_PROXY_REF(obj); } /// parse arguments to get object - PyObj * parseArg (PyObject * args) + PyObj *parseArg(PyObject *args) { // parse arguments - PyObject * obj; - if (PyArg_ParseTuple(args, "O", &obj)) + PyObject *obj; + if (PyArg_ParseTuple(args, "O", &obj)) { // if successfully parsed, return pointer to object return checkType(obj); + } // otherwise return NULL return NULL; } @@ -74,7 +75,7 @@ protected: /// name of Python type const char * m_name; /// pointer to Python type - PyTypeObject * m_objType; + PyTypeObject *m_objType; }; diff --git a/source/gameengine/VideoTexture/FilterBase.cpp b/source/gameengine/VideoTexture/FilterBase.cpp index 90ea8436ffe..6ec5e237ac2 100644 --- a/source/gameengine/VideoTexture/FilterBase.cpp +++ b/source/gameengine/VideoTexture/FilterBase.cpp @@ -90,10 +90,10 @@ PyTypeList pyFilterTypes; // object allocation -PyObject * Filter_allocNew (PyTypeObject * type, PyObject * args, PyObject * kwds) +PyObject *Filter_allocNew (PyTypeObject *type, PyObject *args, PyObject *kwds) { // allocate object - PyFilter * self = reinterpret_cast(type->tp_alloc(type, 0)); + PyFilter *self = reinterpret_cast(type->tp_alloc(type, 0)); // initialize object structure self->m_filter = NULL; // return allocated object @@ -101,7 +101,7 @@ PyObject * Filter_allocNew (PyTypeObject * type, PyObject * args, PyObject * kwd } // object deallocation -void Filter_dealloc (PyFilter * self) +void Filter_dealloc (PyFilter *self) { // release object attributes if (self->m_filter != NULL) @@ -114,7 +114,7 @@ void Filter_dealloc (PyFilter * self) // get previous pixel filter object -PyObject * Filter_getPrevious (PyFilter * self, void * closure) +PyObject *Filter_getPrevious (PyFilter *self, void *closure) { // if filter object is available if (self->m_filter != NULL) @@ -135,7 +135,7 @@ PyObject * Filter_getPrevious (PyFilter * self, void * closure) // set previous pixel filter object -int Filter_setPrevious (PyFilter * self, PyObject * value, void * closure) +int Filter_setPrevious (PyFilter *self, PyObject *value, void *closure) { // if filter object is available if (self->m_filter != NULL) diff --git a/source/gameengine/VideoTexture/FilterBase.h b/source/gameengine/VideoTexture/FilterBase.h index 63561c25ffa..422cf86f23e 100644 --- a/source/gameengine/VideoTexture/FilterBase.h +++ b/source/gameengine/VideoTexture/FilterBase.h @@ -118,9 +118,9 @@ extern PyTypeList pyFilterTypes; // functions for python interface // object initialization -template static int Filter_init (PyObject * pySelf, PyObject * args, PyObject * kwds) +template static int Filter_init (PyObject *pySelf, PyObject *args, PyObject *kwds) { - PyFilter * self = reinterpret_cast(pySelf); + PyFilter *self = reinterpret_cast(pySelf); // create filter object if (self->m_filter != NULL) delete self->m_filter; self->m_filter = new T(); @@ -129,14 +129,14 @@ template static int Filter_init (PyObject * pySelf, PyObject * args, P } // object allocation -PyObject * Filter_allocNew (PyTypeObject * type, PyObject * args, PyObject * kwds); +PyObject *Filter_allocNew(PyTypeObject *type, PyObject *args, PyObject *kwds); // object deallocation -void Filter_dealloc (PyFilter * self); +void Filter_dealloc(PyFilter *self); // get previous pixel filter object -PyObject * Filter_getPrevious (PyFilter * self, void * closure); +PyObject *Filter_getPrevious(PyFilter *self, void *closure); // set previous pixel filter object -int Filter_setPrevious (PyFilter * self, PyObject * value, void * closure); +int Filter_setPrevious(PyFilter *self, PyObject *value, void *closure); #endif diff --git a/source/gameengine/VideoTexture/FilterBlueScreen.cpp b/source/gameengine/VideoTexture/FilterBlueScreen.cpp index 02a6a8f0344..8559e8f87f4 100644 --- a/source/gameengine/VideoTexture/FilterBlueScreen.cpp +++ b/source/gameengine/VideoTexture/FilterBlueScreen.cpp @@ -66,21 +66,21 @@ void FilterBlueScreen::setLimits (unsigned short minLimit, unsigned short maxLim // cast Filter pointer to FilterBlueScreen -inline FilterBlueScreen * getFilter (PyFilter * self) +inline FilterBlueScreen * getFilter (PyFilter *self) { return static_cast(self->m_filter); } // python methods and get/sets // get color -static PyObject * getColor (PyFilter * self, void * closure) +static PyObject *getColor (PyFilter *self, void *closure) { return Py_BuildValue("[BBB]", getFilter(self)->getColor()[0], getFilter(self)->getColor()[1], getFilter(self)->getColor()[2]); } // set color -static int setColor (PyFilter * self, PyObject * value, void * closure) +static int setColor (PyFilter *self, PyObject *value, void *closure) { // check validity of parameter if (value == NULL || !PySequence_Check(value) || PySequence_Size(value) != 3 @@ -100,14 +100,14 @@ static int setColor (PyFilter * self, PyObject * value, void * closure) } // get limits -static PyObject * getLimits (PyFilter * self, void * closure) +static PyObject *getLimits (PyFilter *self, void *closure) { return Py_BuildValue("[II]", getFilter(self)->getLimits()[0], getFilter(self)->getLimits()[1]); } // set limit -static int setLimits (PyFilter * self, PyObject * value, void * closure) +static int setLimits (PyFilter *self, PyObject *value, void *closure) { // check validity of parameter if (value == NULL || !PySequence_Check(value) || PySequence_Size(value) != 2 diff --git a/source/gameengine/VideoTexture/FilterColor.cpp b/source/gameengine/VideoTexture/FilterColor.cpp index ed75b4f8da8..35a6414f383 100644 --- a/source/gameengine/VideoTexture/FilterColor.cpp +++ b/source/gameengine/VideoTexture/FilterColor.cpp @@ -108,14 +108,14 @@ void FilterColor::setMatrix (ColorMatrix & mat) // cast Filter pointer to FilterColor -inline FilterColor * getFilterColor (PyFilter * self) +inline FilterColor * getFilterColor (PyFilter *self) { return static_cast(self->m_filter); } // python methods and get/sets // get color matrix -static PyObject * getMatrix (PyFilter * self, void * closure) +static PyObject *getMatrix (PyFilter *self, void *closure) { ColorMatrix & mat = getFilterColor(self)->getMatrix(); return Py_BuildValue("((hhhhh)(hhhhh)(hhhhh)(hhhhh))", @@ -126,7 +126,7 @@ static PyObject * getMatrix (PyFilter * self, void * closure) } // set color matrix -static int setMatrix (PyFilter * self, PyObject * value, void * closure) +static int setMatrix (PyFilter *self, PyObject *value, void *closure) { // matrix to store items ColorMatrix mat; @@ -243,14 +243,14 @@ void FilterLevel::setLevels (ColorLevel & lev) // cast Filter pointer to FilterLevel -inline FilterLevel * getFilterLevel (PyFilter * self) +inline FilterLevel * getFilterLevel (PyFilter *self) { return static_cast(self->m_filter); } // python methods and get/sets // get color levels -static PyObject * getLevels (PyFilter * self, void * closure) +static PyObject *getLevels (PyFilter *self, void *closure) { ColorLevel & lev = getFilterLevel(self)->getLevels(); return Py_BuildValue("((HH)(HH)(HH)(HH))", @@ -259,7 +259,7 @@ static PyObject * getLevels (PyFilter * self, void * closure) } // set color levels -static int setLevels (PyFilter * self, PyObject * value, void * closure) +static int setLevels (PyFilter *self, PyObject *value, void *closure) { // matrix to store items ColorLevel lev; diff --git a/source/gameengine/VideoTexture/FilterNormal.cpp b/source/gameengine/VideoTexture/FilterNormal.cpp index dda1a493291..03c500a7e14 100644 --- a/source/gameengine/VideoTexture/FilterNormal.cpp +++ b/source/gameengine/VideoTexture/FilterNormal.cpp @@ -59,20 +59,20 @@ void FilterNormal::setDepth (float depth) // cast Filter pointer to FilterNormal -inline FilterNormal * getFilter (PyFilter * self) +inline FilterNormal * getFilter (PyFilter *self) { return static_cast(self->m_filter); } // python methods and get/sets // get index of color used to calculate normal -static PyObject * getColor (PyFilter * self, void * closure) +static PyObject *getColor (PyFilter *self, void *closure) { return Py_BuildValue("H", getFilter(self)->getColor()); } // set index of color used to calculate normal -static int setColor (PyFilter * self, PyObject * value, void * closure) +static int setColor (PyFilter *self, PyObject *value, void *closure) { // check validity of parameter if (value == NULL || !PyLong_Check(value)) @@ -88,13 +88,13 @@ static int setColor (PyFilter * self, PyObject * value, void * closure) // get depth -static PyObject * getDepth (PyFilter * self, void * closure) +static PyObject *getDepth (PyFilter *self, void *closure) { return Py_BuildValue("f", getFilter(self)->getDepth()); } // set depth -static int setDepth (PyFilter * self, PyObject * value, void * closure) +static int setDepth (PyFilter *self, PyObject *value, void *closure) { // check validity of parameter if (value) diff --git a/source/gameengine/VideoTexture/ImageBase.cpp b/source/gameengine/VideoTexture/ImageBase.cpp index 9333e0184ec..2de49795681 100644 --- a/source/gameengine/VideoTexture/ImageBase.cpp +++ b/source/gameengine/VideoTexture/ImageBase.cpp @@ -128,7 +128,7 @@ PyImage * ImageBase::getSource (const char * id) // set source object -bool ImageBase::setSource (const char * id, PyImage * source) +bool ImageBase::setSource (const char * id, PyImage *source) { // find source ImageSourceList::iterator src = findSource(id); @@ -315,7 +315,7 @@ bool ImageSource::is (const char * id) // set source object -void ImageSource::setSource (PyImage * source) +void ImageSource::setSource (PyImage *source) { // reference new source if (source != NULL) Py_INCREF(source); @@ -358,10 +358,10 @@ PyTypeList pyImageTypes; // functions for python interface // object allocation -PyObject * Image_allocNew (PyTypeObject * type, PyObject * args, PyObject * kwds) +PyObject *Image_allocNew (PyTypeObject *type, PyObject *args, PyObject *kwds) { // allocate object - PyImage * self = reinterpret_cast(type->tp_alloc(type, 0)); + PyImage *self = reinterpret_cast(type->tp_alloc(type, 0)); // initialize object structure self->m_image = NULL; // return allocated object @@ -369,7 +369,7 @@ PyObject * Image_allocNew (PyTypeObject * type, PyObject * args, PyObject * kwds } // object deallocation -void Image_dealloc (PyImage * self) +void Image_dealloc (PyImage *self) { // release object attributes if (self->m_image != NULL) @@ -388,7 +388,7 @@ void Image_dealloc (PyImage * self) } // get image data -PyObject * Image_getImage (PyImage * self, char * mode) +PyObject *Image_getImage (PyImage *self, char * mode) { try { @@ -463,7 +463,7 @@ PyObject * Image_getImage (PyImage * self, char * mode) } } } - return (PyObject*)buffer; + return (PyObject *)buffer; } } catch (Exception & exp) @@ -475,28 +475,28 @@ PyObject * Image_getImage (PyImage * self, char * mode) } // get image size -PyObject * Image_getSize (PyImage * self, void * closure) +PyObject *Image_getSize (PyImage *self, void *closure) { return Py_BuildValue("(hh)", self->m_image->getSize()[0], self->m_image->getSize()[1]); } // refresh image -PyObject * Image_refresh (PyImage * self) +PyObject *Image_refresh (PyImage *self) { self->m_image->refresh(); Py_RETURN_NONE; } // get scale -PyObject * Image_getScale (PyImage * self, void * closure) +PyObject *Image_getScale (PyImage *self, void *closure) { if (self->m_image != NULL && self->m_image->getScale()) Py_RETURN_TRUE; else Py_RETURN_FALSE; } // set scale -int Image_setScale (PyImage * self, PyObject * value, void * closure) +int Image_setScale (PyImage *self, PyObject *value, void *closure) { // check parameter, report failure if (value == NULL || !PyBool_Check(value)) @@ -511,14 +511,14 @@ int Image_setScale (PyImage * self, PyObject * value, void * closure) } // get flip -PyObject * Image_getFlip (PyImage * self, void * closure) +PyObject *Image_getFlip (PyImage *self, void *closure) { if (self->m_image != NULL && self->m_image->getFlip()) Py_RETURN_TRUE; else Py_RETURN_FALSE; } // set flip -int Image_setFlip (PyImage * self, PyObject * value, void * closure) +int Image_setFlip (PyImage *self, PyObject *value, void *closure) { // check parameter, report failure if (value == NULL || !PyBool_Check(value)) @@ -534,7 +534,7 @@ int Image_setFlip (PyImage * self, PyObject * value, void * closure) // get filter source object -PyObject * Image_getSource (PyImage * self, PyObject * args) +PyObject *Image_getSource (PyImage *self, PyObject *args) { // get arguments char * id; @@ -543,7 +543,7 @@ PyObject * Image_getSource (PyImage * self, PyObject * args) if (self->m_image != NULL) { // get source object - PyObject * src = reinterpret_cast(self->m_image->getSource(id)); + PyObject *src = reinterpret_cast(self->m_image->getSource(id)); // if source is available if (src != NULL) { @@ -558,11 +558,11 @@ PyObject * Image_getSource (PyImage * self, PyObject * args) // set filter source object -PyObject * Image_setSource (PyImage * self, PyObject * args) +PyObject *Image_setSource (PyImage *self, PyObject *args) { // get arguments char * id; - PyObject * obj; + PyObject *obj; if (!PyArg_ParseTuple(args, "sO:setSource", &id, &obj)) return NULL; if (self->m_image != NULL) @@ -593,7 +593,7 @@ PyObject * Image_setSource (PyImage * self, PyObject * args) // get pixel filter object -PyObject * Image_getFilter (PyImage * self, void * closure) +PyObject *Image_getFilter (PyImage *self, void *closure) { // if image object is available if (self->m_image != NULL) @@ -614,7 +614,7 @@ PyObject * Image_getFilter (PyImage * self, void * closure) // set pixel filter object -int Image_setFilter (PyImage * self, PyObject * value, void * closure) +int Image_setFilter (PyImage *self, PyObject *value, void *closure) { // if image object is available if (self->m_image != NULL) @@ -632,7 +632,7 @@ int Image_setFilter (PyImage * self, PyObject * value, void * closure) // return success return 0; } -PyObject * Image_valid(PyImage * self, void * closure) +PyObject *Image_valid(PyImage *self, void *closure) { if (self->m_image->isImageAvailable()) { @@ -674,7 +674,7 @@ static int Image_getbuffer(PyImage *self, Py_buffer *view, int flags) self->m_image->m_exports++; return 0; } - ret = PyBuffer_FillInfo(view, (PyObject*)self, image, self->m_image->getBuffSize(), 0, flags); + ret = PyBuffer_FillInfo(view, (PyObject *)self, image, self->m_image->getBuffSize(), 0, flags); if (ret >= 0) self->m_image->m_exports++; return ret; @@ -684,7 +684,7 @@ error: // The bug is fixed in Python SVN 77916, as soon as the python revision used by Blender is // updated, you can simply return -1 and set the error static char* buf = (char *)""; - ret = PyBuffer_FillInfo(view, (PyObject*)self, buf, 0, 0, flags); + ret = PyBuffer_FillInfo(view, (PyObject *)self, buf, 0, 0, flags); if (ret >= 0) self->m_image->m_exports++; return ret; diff --git a/source/gameengine/VideoTexture/ImageBase.h b/source/gameengine/VideoTexture/ImageBase.h index 6c38b107a4d..bb3f0c19e4b 100644 --- a/source/gameengine/VideoTexture/ImageBase.h +++ b/source/gameengine/VideoTexture/ImageBase.h @@ -82,7 +82,7 @@ public: /// get source object PyImage * getSource (const char * id); /// set source object, return true, if source was set - bool setSource (const char * id, PyImage * source); + bool setSource (const char * id, PyImage *source); /// get pixel filter PyFilter * getFilter (void) { return m_pyfilter; } @@ -276,7 +276,7 @@ public: /// get source object PyImage * getSource (void) { return m_source; } /// set source object - void setSource (PyImage * source); + void setSource (PyImage *source); /// get image from source unsigned int * getImage (double ts=-1.0); @@ -312,9 +312,9 @@ extern PyTypeList pyImageTypes; // functions for python interface // object initialization -template static int Image_init (PyObject * pySelf, PyObject * args, PyObject * kwds) +template static int Image_init (PyObject *pySelf, PyObject *args, PyObject *kwds) { - PyImage * self = reinterpret_cast(pySelf); + PyImage *self = reinterpret_cast(pySelf); // create source object if (self->m_image != NULL) delete self->m_image; self->m_image = new T(); @@ -323,37 +323,37 @@ template static int Image_init (PyObject * pySelf, PyObject * args, Py } // object allocation -PyObject * Image_allocNew (PyTypeObject * type, PyObject * args, PyObject * kwds); +PyObject *Image_allocNew (PyTypeObject *type, PyObject *args, PyObject *kwds); // object deallocation -void Image_dealloc (PyImage * self); +void Image_dealloc (PyImage *self); // get image data -PyObject * Image_getImage (PyImage * self, char * mode); +PyObject *Image_getImage (PyImage *self, char * mode); // get image size -PyObject * Image_getSize (PyImage * self, void * closure); +PyObject *Image_getSize (PyImage *self, void *closure); // refresh image - invalidate current content -PyObject * Image_refresh (PyImage * self); +PyObject *Image_refresh (PyImage *self); // get scale -PyObject * Image_getScale (PyImage * self, void * closure); +PyObject *Image_getScale (PyImage *self, void *closure); // set scale -int Image_setScale (PyImage * self, PyObject * value, void * closure); +int Image_setScale (PyImage *self, PyObject *value, void *closure); // get flip -PyObject * Image_getFlip (PyImage * self, void * closure); +PyObject *Image_getFlip (PyImage *self, void *closure); // set flip -int Image_setFlip (PyImage * self, PyObject * value, void * closure); +int Image_setFlip (PyImage *self, PyObject *value, void *closure); // get filter source object -PyObject * Image_getSource (PyImage * self, PyObject * args); +PyObject *Image_getSource (PyImage *self, PyObject *args); // set filter source object -PyObject * Image_setSource (PyImage * self, PyObject * args); +PyObject *Image_setSource (PyImage *self, PyObject *args); // get pixel filter object -PyObject * Image_getFilter (PyImage * self, void * closure); +PyObject *Image_getFilter (PyImage *self, void *closure); // set pixel filter object -int Image_setFilter (PyImage * self, PyObject * value, void * closure); +int Image_setFilter (PyImage *self, PyObject *value, void *closure); // check if a buffer can be extracted -PyObject * Image_valid(PyImage * self, void * closure); +PyObject *Image_valid(PyImage *self, void *closure); // for buffer access to PyImage objects extern PyBufferProcs imageBufferProcs; diff --git a/source/gameengine/VideoTexture/ImageBuff.cpp b/source/gameengine/VideoTexture/ImageBuff.cpp index 17513d20a39..eec0bccbe56 100644 --- a/source/gameengine/VideoTexture/ImageBuff.cpp +++ b/source/gameengine/VideoTexture/ImageBuff.cpp @@ -47,7 +47,7 @@ FilterRGB24 defFilter; // forward declaration; extern PyTypeObject ImageBuffType; -static int ImageBuff_init (PyObject * pySelf, PyObject * args, PyObject * kwds) +static int ImageBuff_init (PyObject *pySelf, PyObject *args, PyObject *kwds) { short width = -1; short height = -1; @@ -55,7 +55,7 @@ static int ImageBuff_init (PyObject * pySelf, PyObject * args, PyObject * kwds) PyObject *py_scale = Py_False; ImageBuff *image; - PyImage * self = reinterpret_cast(pySelf); + PyImage *self = reinterpret_cast(pySelf); // create source object if (self->m_image != NULL) delete self->m_image; @@ -190,7 +190,7 @@ void ImageBuff::plot (ImageBuff* img, short x, short y, short mode) // cast Image pointer to ImageBuff -inline ImageBuff * getImageBuff (PyImage * self) +inline ImageBuff * getImageBuff (PyImage *self) { return static_cast(self->m_image); } @@ -245,7 +245,7 @@ static bool testBGLBuffer(Buffer* buffer, int width, int height, unsigned int pi // load image -static PyObject * load (PyImage * self, PyObject * args) +static PyObject *load(PyImage *self, PyObject *args) { // parameters: string image buffer, its size, width, height Py_buffer buffer; @@ -306,10 +306,10 @@ static PyObject * load (PyImage * self, PyObject * args) } if (PyErr_Occurred()) return NULL; - Py_RETURN_NONE; + Py_RETURN_NONE; } -static PyObject * plot (PyImage * self, PyObject * args) +static PyObject *plot (PyImage *self, PyObject *args) { PyImage * other; Buffer* bglBuffer; @@ -332,7 +332,7 @@ static PyObject * plot (PyImage * self, PyObject * args) PyBuffer_Release(&buffer); if (PyErr_Occurred()) return NULL; - Py_RETURN_NONE; + Py_RETURN_NONE; } PyErr_Clear(); // try the other format @@ -354,7 +354,7 @@ static PyObject * plot (PyImage * self, PyObject * args) } if (PyErr_Occurred()) return NULL; - Py_RETURN_NONE; + Py_RETURN_NONE; } // methods structure diff --git a/source/gameengine/VideoTexture/ImageMix.cpp b/source/gameengine/VideoTexture/ImageMix.cpp index 3907e6c6883..f09454a517b 100644 --- a/source/gameengine/VideoTexture/ImageMix.cpp +++ b/source/gameengine/VideoTexture/ImageMix.cpp @@ -101,14 +101,14 @@ void ImageMix::calcImage (unsigned int texId, double ts) // cast Image pointer to ImageMix -inline ImageMix * getImageMix (PyImage * self) +inline ImageMix * getImageMix (PyImage *self) { return static_cast(self->m_image); } // python methods // get source weight -static PyObject *getWeight (PyImage * self, PyObject * args) +static PyObject *getWeight (PyImage *self, PyObject *args) { // weight short weight = 0; diff --git a/source/gameengine/VideoTexture/ImageRender.cpp b/source/gameengine/VideoTexture/ImageRender.cpp index 6d6cb770afa..2135d0a07eb 100644 --- a/source/gameengine/VideoTexture/ImageRender.cpp +++ b/source/gameengine/VideoTexture/ImageRender.cpp @@ -277,7 +277,7 @@ void ImageRender::Render() // cast Image pointer to ImageRender -inline ImageRender * getImageRender (PyImage * self) +inline ImageRender * getImageRender (PyImage *self) { return static_cast(self->m_image); } @@ -290,10 +290,10 @@ BlendType cameraType ("KX_Camera"); // object initialization -static int ImageRender_init (PyObject * pySelf, PyObject * args, PyObject * kwds) +static int ImageRender_init (PyObject *pySelf, PyObject *args, PyObject *kwds) { // parameters - scene object - PyObject * scene; + PyObject *scene; // camera object PyObject * camera; // parameter keywords @@ -317,7 +317,7 @@ static int ImageRender_init (PyObject * pySelf, PyObject * args, PyObject * kwds if (cameraPtr == NULL) THRWEXCP(CameraInvalid, S_OK); // get pointer to image structure - PyImage * self = reinterpret_cast(pySelf); + PyImage *self = reinterpret_cast(pySelf); // create source object if (self->m_image != NULL) delete self->m_image; self->m_image = new ImageRender(scenePtr, cameraPtr); @@ -343,7 +343,7 @@ static PyObject *getBackground (PyImage *self, void *closure) } // set color -static int setBackground (PyImage * self, PyObject * value, void * closure) +static int setBackground (PyImage *self, PyObject *value, void *closure) { // check validity of parameter if (value == NULL || !PySequence_Check(value) || PySequence_Size(value) != 4 @@ -434,14 +434,14 @@ PyTypeObject ImageRenderType = }; // object initialization -static int ImageMirror_init (PyObject * pySelf, PyObject * args, PyObject * kwds) +static int ImageMirror_init (PyObject *pySelf, PyObject *args, PyObject *kwds) { // parameters - scene object - PyObject * scene; + PyObject *scene; // reference object for mirror - PyObject * observer; + PyObject *observer; // object holding the mirror - PyObject * mirror; + PyObject *mirror; // material of the mirror short materialID = 0; // parameter keywords @@ -490,7 +490,7 @@ static int ImageMirror_init (PyObject * pySelf, PyObject * args, PyObject * kwds THRWEXCP(MaterialNotAvail, S_OK); // get pointer to image structure - PyImage * self = reinterpret_cast(pySelf); + PyImage *self = reinterpret_cast(pySelf); // create source object if (self->m_image != NULL) @@ -516,7 +516,7 @@ static PyObject *getClip (PyImage *self, void *closure) } // set clip -static int setClip (PyImage * self, PyObject * value, void * closure) +static int setClip (PyImage *self, PyObject *value, void *closure) { // check validity of parameter double clip; diff --git a/source/gameengine/VideoTexture/ImageViewport.cpp b/source/gameengine/VideoTexture/ImageViewport.cpp index a780fdcc38c..9b503efcf39 100644 --- a/source/gameengine/VideoTexture/ImageViewport.cpp +++ b/source/gameengine/VideoTexture/ImageViewport.cpp @@ -165,7 +165,7 @@ void ImageViewport::calcImage (unsigned int texId, double ts) // cast Image pointer to ImageViewport -inline ImageViewport * getImageViewport (PyImage * self) +inline ImageViewport * getImageViewport (PyImage *self) { return static_cast(self->m_image); } @@ -173,14 +173,14 @@ inline ImageViewport * getImageViewport (PyImage * self) // get whole -PyObject * ImageViewport_getWhole (PyImage * self, void * closure) +PyObject *ImageViewport_getWhole (PyImage *self, void *closure) { if (self->m_image != NULL && getImageViewport(self)->getWhole()) Py_RETURN_TRUE; else Py_RETURN_FALSE; } // set whole -int ImageViewport_setWhole (PyImage * self, PyObject * value, void * closure) +int ImageViewport_setWhole (PyImage *self, PyObject *value, void *closure) { // check parameter, report failure if (value == NULL || !PyBool_Check(value)) @@ -203,14 +203,14 @@ int ImageViewport_setWhole (PyImage * self, PyObject * value, void * closure) } // get alpha -PyObject * ImageViewport_getAlpha (PyImage * self, void * closure) +PyObject *ImageViewport_getAlpha (PyImage *self, void *closure) { if (self->m_image != NULL && getImageViewport(self)->getAlpha()) Py_RETURN_TRUE; else Py_RETURN_FALSE; } // set whole -int ImageViewport_setAlpha (PyImage * self, PyObject * value, void * closure) +int ImageViewport_setAlpha (PyImage *self, PyObject *value, void *closure) { // check parameter, report failure if (value == NULL || !PyBool_Check(value)) @@ -226,14 +226,14 @@ int ImageViewport_setAlpha (PyImage * self, PyObject * value, void * closure) // get position -static PyObject * ImageViewport_getPosition (PyImage * self, void * closure) +static PyObject *ImageViewport_getPosition (PyImage *self, void *closure) { return Py_BuildValue("(ii)", getImageViewport(self)->getPosition()[0], getImageViewport(self)->getPosition()[1]); } // set position -static int ImageViewport_setPosition (PyImage * self, PyObject * value, void * closure) +static int ImageViewport_setPosition (PyImage *self, PyObject *value, void *closure) { // check validity of parameter if (value == NULL || !PySequence_Check(value) || PySequence_Size(value) != 2 @@ -254,14 +254,14 @@ static int ImageViewport_setPosition (PyImage * self, PyObject * value, void * c } // get capture size -PyObject * ImageViewport_getCaptureSize (PyImage * self, void * closure) +PyObject *ImageViewport_getCaptureSize (PyImage *self, void *closure) { return Py_BuildValue("(ii)", getImageViewport(self)->getCaptureSize()[0], getImageViewport(self)->getCaptureSize()[1]); } // set capture size -int ImageViewport_setCaptureSize (PyImage * self, PyObject * value, void * closure) +int ImageViewport_setCaptureSize (PyImage *self, PyObject *value, void *closure) { // check validity of parameter if (value == NULL || !PySequence_Check(value) || PySequence_Size(value) != 2 diff --git a/source/gameengine/VideoTexture/ImageViewport.h b/source/gameengine/VideoTexture/ImageViewport.h index ccc58a41605..198655c6ebf 100644 --- a/source/gameengine/VideoTexture/ImageViewport.h +++ b/source/gameengine/VideoTexture/ImageViewport.h @@ -91,12 +91,12 @@ protected: GLint * getViewportSize (void) { return m_viewport + 2; } }; -PyObject * ImageViewport_getCaptureSize (PyImage * self, void * closure); -int ImageViewport_setCaptureSize (PyImage * self, PyObject * value, void * closure); -PyObject * ImageViewport_getWhole (PyImage * self, void * closure); -int ImageViewport_setWhole (PyImage * self, PyObject * value, void * closure); -PyObject * ImageViewport_getAlpha (PyImage * self, void * closure); -int ImageViewport_setAlpha (PyImage * self, PyObject * value, void * closure); +PyObject *ImageViewport_getCaptureSize (PyImage *self, void *closure); +int ImageViewport_setCaptureSize (PyImage *self, PyObject *value, void *closure); +PyObject *ImageViewport_getWhole (PyImage *self, void *closure); +int ImageViewport_setWhole (PyImage *self, PyObject *value, void *closure); +PyObject *ImageViewport_getAlpha (PyImage *self, void *closure); +int ImageViewport_setAlpha (PyImage *self, PyObject *value, void *closure); #endif diff --git a/source/gameengine/VideoTexture/PyTypeList.cpp b/source/gameengine/VideoTexture/PyTypeList.cpp index ed53e8bd1f1..9fe98544961 100644 --- a/source/gameengine/VideoTexture/PyTypeList.cpp +++ b/source/gameengine/VideoTexture/PyTypeList.cpp @@ -41,7 +41,7 @@ PyTypeList::~PyTypeList() } /// check, if type is in list -bool PyTypeList::in (PyTypeObject * type) +bool PyTypeList::in (PyTypeObject *type) { // if list exists if (m_list.get() != NULL) @@ -54,7 +54,7 @@ bool PyTypeList::in (PyTypeObject * type) } /// add type to list -void PyTypeList::add (PyTypeObject * type, const char * name) +void PyTypeList::add (PyTypeObject *type, const char * name) { // if list doesn't exist, create it if (m_list.get() == NULL) @@ -78,7 +78,7 @@ bool PyTypeList::ready (void) } /// register types to module -void PyTypeList::reg (PyObject * module) +void PyTypeList::reg(PyObject *module) { // if list exists if (m_list.get() != NULL) @@ -88,6 +88,6 @@ void PyTypeList::reg (PyObject * module) // increase ref count Py_INCREF((*it)->getType()); // add type to module - PyModule_AddObject(module, (char*)(*it)->getName(), (PyObject*)(*it)->getType()); + PyModule_AddObject(module, (char*)(*it)->getName(), (PyObject *)(*it)->getType()); } } diff --git a/source/gameengine/VideoTexture/PyTypeList.h b/source/gameengine/VideoTexture/PyTypeList.h index aa1df0ce54b..4872b3c3d5c 100644 --- a/source/gameengine/VideoTexture/PyTypeList.h +++ b/source/gameengine/VideoTexture/PyTypeList.h @@ -49,16 +49,16 @@ public: ~PyTypeList(); /// check, if type is in list - bool in (PyTypeObject * type); + bool in (PyTypeObject *type); /// add type to list - void add (PyTypeObject * type, const char * name); + void add (PyTypeObject *type, const char * name); /// prepare types bool ready (void); /// register types to module - void reg (PyObject * module); + void reg(PyObject *module); protected: /// pointer to list of types @@ -71,21 +71,21 @@ class PyTypeListItem { public: /// constructor adds type into list - PyTypeListItem (PyTypeObject * type, const char * name) + PyTypeListItem (PyTypeObject *type, const char * name) : m_type(type), m_name(name) { } /// does type match - PyTypeObject * getType (void) { return m_type; } + PyTypeObject *getType (void) { return m_type; } /// get name of type const char * getName (void) { return m_name; } protected: /// pointer to type object - PyTypeObject * m_type; + PyTypeObject *m_type; /// name of type - const char * m_name; + const char *m_name; }; diff --git a/source/gameengine/VideoTexture/Texture.cpp b/source/gameengine/VideoTexture/Texture.cpp index a189f5f9aaf..f58d17f949c 100644 --- a/source/gameengine/VideoTexture/Texture.cpp +++ b/source/gameengine/VideoTexture/Texture.cpp @@ -119,7 +119,7 @@ static KX_LightObject *getLamp(PyObject *obj) // get material ID -short getMaterialID(PyObject * obj, const char *name) +short getMaterialID(PyObject *obj, const char *name) { // search for material for (short matID = 0;; ++matID) @@ -167,8 +167,8 @@ static PyObject *Texture_new(PyTypeObject *type, PyObject *args, PyObject *kwds) // forward declaration -PyObject * Texture_close(Texture * self); -int Texture_setSource (Texture * self, PyObject * value, void * closure); +PyObject *Texture_close(Texture * self); +int Texture_setSource (Texture * self, PyObject *value, void *closure); // Texture object deallocation @@ -177,12 +177,12 @@ static void Texture_dealloc(Texture *self) // release renderer Py_XDECREF(self->m_source); // close texture - PyObject* ret = Texture_close(self); + PyObject *ret = Texture_close(self); Py_DECREF(ret); // release scaled image buffer delete [] self->m_scaledImg; // release object - Py_TYPE((PyObject *)self)->tp_free((PyObject*)self); + Py_TYPE((PyObject *)self)->tp_free((PyObject *)self); } @@ -193,7 +193,7 @@ ExpDesc MaterialNotAvailDesc (MaterialNotAvail, "Texture material is not availab static int Texture_init(Texture *self, PyObject *args, PyObject *kwds) { // parameters - game object with video texture - PyObject * obj = NULL; + PyObject *obj = NULL; // material ID short matID = 0; // texture ID @@ -275,7 +275,7 @@ static int Texture_init(Texture *self, PyObject *args, PyObject *kwds) // close added texture -PyObject * Texture_close(Texture * self) +PyObject *Texture_close(Texture * self) { // restore texture if (self->m_orgSaved) @@ -301,7 +301,7 @@ PyObject * Texture_close(Texture * self) static PyObject *Texture_refresh(Texture *self, PyObject *args) { // get parameter - refresh source - PyObject * param; + PyObject *param; double ts = -1.0; if (!PyArg_ParseTuple(args, "O|d:refresh", ¶m, &ts) || !PyBool_Check(param)) @@ -435,7 +435,7 @@ static PyObject *Texture_getSource(Texture *self, PyObject *value, void *closure // set source object -int Texture_setSource (Texture * self, PyObject * value, void * closure) +int Texture_setSource (Texture * self, PyObject *value, void *closure) { // check new value if (value == NULL || !pyImageTypes.in(Py_TYPE(value))) diff --git a/source/gameengine/VideoTexture/Texture.h b/source/gameengine/VideoTexture/Texture.h index ad5b7b9fb44..cc265725b29 100644 --- a/source/gameengine/VideoTexture/Texture.h +++ b/source/gameengine/VideoTexture/Texture.h @@ -78,14 +78,14 @@ struct Texture extern PyTypeObject TextureType; // load texture -void loadTexture (unsigned int texId, unsigned int * texture, short * size, - bool mipmap = false); +void loadTexture(unsigned int texId, unsigned int *texture, short *size, + bool mipmap = false); // get material -RAS_IPolyMaterial * getMaterial (PyObject *obj, short matID); +RAS_IPolyMaterial *getMaterial(PyObject *obj, short matID); // get material ID -short getMaterialID (PyObject * obj, const char *name); +short getMaterialID(PyObject *obj, const char *name); // Exceptions extern ExceptionID MaterialNotAvail; diff --git a/source/gameengine/VideoTexture/VideoBase.cpp b/source/gameengine/VideoTexture/VideoBase.cpp index 6662df8d7d1..1eb2e830d37 100644 --- a/source/gameengine/VideoTexture/VideoBase.cpp +++ b/source/gameengine/VideoTexture/VideoBase.cpp @@ -116,24 +116,24 @@ void Video_open (VideoBase * self, char * file, short captureID) // play video -PyObject * Video_play (PyImage * self) +PyObject *Video_play(PyImage *self) { if (getVideo(self)->play()) Py_RETURN_TRUE; else Py_RETURN_FALSE; } // pause video -PyObject * Video_pause (PyImage * self) +PyObject *Video_pause(PyImage *self) { if (getVideo(self)->pause()) Py_RETURN_TRUE; else Py_RETURN_FALSE; } -PyObject * Video_stop (PyImage * self) +PyObject *Video_stop(PyImage *self) { if (getVideo(self)->stop()) Py_RETURN_TRUE; else Py_RETURN_FALSE; } // get status -PyObject * Video_getStatus (PyImage * self, void * closure) +PyObject *Video_getStatus(PyImage *self, void *closure) { return Py_BuildValue("h", getVideo(self)->getStatus()); } // refresh video -PyObject * Video_refresh (PyImage * self) +PyObject *Video_refresh(PyImage *self) { getVideo(self)->refresh(); return Video_getStatus(self, NULL); @@ -141,19 +141,20 @@ PyObject * Video_refresh (PyImage * self) // get range -PyObject * Video_getRange (PyImage * self, void * closure) +PyObject *Video_getRange(PyImage *self, void *closure) { return Py_BuildValue("[ff]", getVideo(self)->getRange()[0], getVideo(self)->getRange()[1]); } // set range -int Video_setRange (PyImage * self, PyObject * value, void * closure) +int Video_setRange(PyImage *self, PyObject *value, void *closure) { // check validity of parameter - if (value == NULL || !PySequence_Check(value) || PySequence_Size(value) != 2 - || !PyFloat_Check(PySequence_Fast_GET_ITEM(value, 0)) - || !PyFloat_Check(PySequence_Fast_GET_ITEM(value, 1))) + if (value == NULL || !PySequence_Check(value) || PySequence_Size(value) != 2 || + /* XXX - this is incorrect if the sequence is not a list/tuple! */ + !PyFloat_Check(PySequence_Fast_GET_ITEM(value, 0)) || + !PyFloat_Check(PySequence_Fast_GET_ITEM(value, 1))) { PyErr_SetString(PyExc_TypeError, "The value must be a sequence of 2 float"); return -1; @@ -166,11 +167,11 @@ int Video_setRange (PyImage * self, PyObject * value, void * closure) } // get repeat -PyObject * Video_getRepeat (PyImage * self, void * closure) +PyObject *Video_getRepeat (PyImage *self, void *closure) { return Py_BuildValue("h", getVideo(self)->getRepeat()); } // set repeat -int Video_setRepeat (PyImage * self, PyObject * value, void * closure) +int Video_setRepeat(PyImage *self, PyObject *value, void *closure) { // check validity of parameter if (value == NULL || !PyLong_Check(value)) @@ -185,11 +186,11 @@ int Video_setRepeat (PyImage * self, PyObject * value, void * closure) } // get frame rate -PyObject * Video_getFrameRate (PyImage * self, void * closure) +PyObject *Video_getFrameRate (PyImage *self, void *closure) { return Py_BuildValue("f", double(getVideo(self)->getFrameRate())); } // set frame rate -int Video_setFrameRate (PyImage * self, PyObject * value, void * closure) +int Video_setFrameRate(PyImage *self, PyObject *value, void *closure) { // check validity of parameter if (value == NULL || !PyFloat_Check(value)) diff --git a/source/gameengine/VideoTexture/VideoBase.h b/source/gameengine/VideoTexture/VideoBase.h index e221d876358..4cf913d755d 100644 --- a/source/gameengine/VideoTexture/VideoBase.h +++ b/source/gameengine/VideoTexture/VideoBase.h @@ -164,14 +164,14 @@ protected: // cast Image pointer to Video -inline VideoBase * getVideo (PyImage * self) +inline VideoBase *getVideo(PyImage *self) { return static_cast(self->m_image); } extern ExceptionID SourceVideoCreation; // object initialization -template void Video_init (PyImage * self) +template void Video_init(PyImage *self) { // create source video object if (self->m_image != NULL) delete self->m_image; @@ -182,18 +182,18 @@ template void Video_init (PyImage * self) // video functions -void Video_open (VideoBase * self, char * file, short captureID); -PyObject * Video_play (PyImage * self); -PyObject * Video_pause (PyImage * self); -PyObject * Video_stop (PyImage * self); -PyObject * Video_refresh (PyImage * self); -PyObject * Video_getStatus (PyImage * self, void * closure); -PyObject * Video_getRange (PyImage * self, void * closure); -int Video_setRange (PyImage * self, PyObject * value, void * closure); -PyObject * Video_getRepeat (PyImage * self, void * closure); -int Video_setRepeat (PyImage * self, PyObject * value, void * closure); -PyObject * Video_getFrameRate (PyImage * self, void * closure); -int Video_setFrameRate (PyImage * self, PyObject * value, void * closure); +void Video_open(VideoBase * self, char * file, short captureID); +PyObject *Video_play(PyImage *self); +PyObject *Video_pause(PyImage *self); +PyObject *Video_stop(PyImage *self); +PyObject *Video_refresh(PyImage *self); +PyObject *Video_getStatus(PyImage *self, void *closure); +PyObject *Video_getRange(PyImage *self, void *closure); +int Video_setRange(PyImage *self, PyObject *value, void *closure); +PyObject *Video_getRepeat(PyImage *self, void *closure); +int Video_setRepeat(PyImage *self, PyObject *value, void *closure); +PyObject *Video_getFrameRate(PyImage *self, void *closure); +int Video_setFrameRate(PyImage *self, PyObject *value, void *closure); #endif diff --git a/source/gameengine/VideoTexture/VideoFFmpeg.cpp b/source/gameengine/VideoTexture/VideoFFmpeg.cpp index f1c92f2feb3..cf65362c31d 100644 --- a/source/gameengine/VideoTexture/VideoFFmpeg.cpp +++ b/source/gameengine/VideoTexture/VideoFFmpeg.cpp @@ -524,7 +524,7 @@ void VideoFFmpeg::openFile (char * filename) if (m_codecCtx->gop_size) m_preseek = (m_codecCtx->gop_size < 25) ? m_codecCtx->gop_size+1 : 25; - else if (m_codecCtx->has_b_frames) + else if (m_codecCtx->has_b_frames) m_preseek = 25; // should determine gopsize else m_preseek = 0; @@ -1076,14 +1076,14 @@ AVFrame *VideoFFmpeg::grabFrame(long position) // cast Image pointer to VideoFFmpeg -inline VideoFFmpeg * getVideoFFmpeg (PyImage * self) +inline VideoFFmpeg * getVideoFFmpeg (PyImage *self) { return static_cast(self->m_image); } // object initialization -static int VideoFFmpeg_init (PyObject * pySelf, PyObject * args, PyObject * kwds) +static int VideoFFmpeg_init (PyObject *pySelf, PyObject *args, PyObject *kwds) { - PyImage * self = reinterpret_cast(pySelf); + PyImage *self = reinterpret_cast(pySelf); // parameters - video source // file name or format type for capture (only for Linux: video4linux or dv1394) char * file = NULL; @@ -1239,9 +1239,9 @@ PyTypeObject VideoFFmpegType = }; // object initialization -static int ImageFFmpeg_init (PyObject * pySelf, PyObject * args, PyObject * kwds) +static int ImageFFmpeg_init (PyObject *pySelf, PyObject *args, PyObject *kwds) { - PyImage * self = reinterpret_cast(pySelf); + PyImage *self = reinterpret_cast(pySelf); // parameters - video source // file name or format type for capture (only for Linux: video4linux or dv1394) char * file = NULL; diff --git a/source/gameengine/VideoTexture/VideoFFmpeg.h b/source/gameengine/VideoTexture/VideoFFmpeg.h index e63032e0c66..cd0edfc09ef 100644 --- a/source/gameengine/VideoTexture/VideoFFmpeg.h +++ b/source/gameengine/VideoTexture/VideoFFmpeg.h @@ -204,7 +204,7 @@ private: static void *cacheThread(void *); }; -inline VideoFFmpeg * getFFmpeg (PyImage * self) +inline VideoFFmpeg *getFFmpeg(PyImage *self) { return static_cast(self->m_image); } diff --git a/source/gameengine/VideoTexture/blendVideoTex.cpp b/source/gameengine/VideoTexture/blendVideoTex.cpp index 7d595832ffd..dd9d83c043f 100644 --- a/source/gameengine/VideoTexture/blendVideoTex.cpp +++ b/source/gameengine/VideoTexture/blendVideoTex.cpp @@ -48,10 +48,10 @@ http://www.gnu.org/copyleft/lesser.txt. // get material id -static PyObject * getMaterialID (PyObject *self, PyObject *args) +static PyObject *getMaterialID (PyObject *self, PyObject *args) { // parameters - game object with video texture - PyObject * obj = NULL; + PyObject *obj = NULL; // material name char * matName; @@ -72,13 +72,13 @@ static PyObject * getMaterialID (PyObject *self, PyObject *args) // get last error description -static PyObject * getLastError (PyObject *self, PyObject *args) +static PyObject *getLastError (PyObject *self, PyObject *args) { return PyUnicode_FromString(Exception::m_lastError.c_str()); } // set log file -static PyObject * setLogFile (PyObject *self, PyObject *args) +static PyObject *setLogFile (PyObject *self, PyObject *args) { // get parameters if (!PyArg_ParseTuple(args, "s:setLogFile", &Exception::m_logFile)) @@ -89,10 +89,10 @@ static PyObject * setLogFile (PyObject *self, PyObject *args) // image to numpy array -static PyObject * imageToArray (PyObject * self, PyObject *args) +static PyObject *imageToArray(PyObject *self, PyObject *args) { // parameter is Image object - PyObject * pyImg; + PyObject *pyImg; char *mode = NULL; if (!PyArg_ParseTuple(args, "O|s:imageToArray", &pyImg, &mode) || !pyImageTypes.in(Py_TYPE(pyImg))) { @@ -172,7 +172,7 @@ static struct PyModuleDef VideoTexture_module_def = { PyObject *initVideoTexture(void) { - PyObject * m; + PyObject *m; // initialize GL extensions //bgl::InitExtensions(0); @@ -210,7 +210,7 @@ PyObject *initVideoTexture(void) pyFilterTypes.reg(m); Py_INCREF(&TextureType); - PyModule_AddObject(m, (char*)"Texture", (PyObject*)&TextureType); + PyModule_AddObject(m, (char*)"Texture", (PyObject *)&TextureType); PyModule_AddIntConstant(m, (char*)"SOURCE_ERROR", SourceError); PyModule_AddIntConstant(m, (char*)"SOURCE_EMPTY", SourceEmpty); PyModule_AddIntConstant(m, (char*)"SOURCE_READY", SourceReady); -- cgit v1.2.3