From 09cf0118790e7f38fc65c3fed523edb66c095674 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Sat, 21 Nov 2009 13:47:16 +0000 Subject: patch from Dave Plater which fixes some problems building the BGE with cmake --- source/gameengine/Converter/KX_BlenderSceneConverter.h | 1 + source/gameengine/GameLogic/SCA_PropertySensor.cpp | 1 + 2 files changed, 2 insertions(+) (limited to 'source/gameengine') diff --git a/source/gameengine/Converter/KX_BlenderSceneConverter.h b/source/gameengine/Converter/KX_BlenderSceneConverter.h index 62d771f1256..c8009eb9437 100644 --- a/source/gameengine/Converter/KX_BlenderSceneConverter.h +++ b/source/gameengine/Converter/KX_BlenderSceneConverter.h @@ -31,6 +31,7 @@ #include "KX_HashedPtr.h" #include "GEN_Map.h" +#include #include "KX_ISceneConverter.h" #include "KX_IpoConvert.h" diff --git a/source/gameengine/GameLogic/SCA_PropertySensor.cpp b/source/gameengine/GameLogic/SCA_PropertySensor.cpp index 2a4222af355..47f3d0e3b40 100644 --- a/source/gameengine/GameLogic/SCA_PropertySensor.cpp +++ b/source/gameengine/GameLogic/SCA_PropertySensor.cpp @@ -39,6 +39,7 @@ #include "SCA_LogicManager.h" #include "BoolValue.h" #include "FloatValue.h" +#include #ifdef HAVE_CONFIG_H #include -- cgit v1.2.3