From 0d5d2146ebc026c254fc68e4970a1dfb3a9b5b31 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Wed, 19 Sep 2012 10:12:07 +0000 Subject: code cleanup: make shape key api names consistent with our new convention. --- source/gameengine/Converter/BL_ShapeDeformer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/gameengine') diff --git a/source/gameengine/Converter/BL_ShapeDeformer.cpp b/source/gameengine/Converter/BL_ShapeDeformer.cpp index b93d731c5e6..f8941e16ed2 100644 --- a/source/gameengine/Converter/BL_ShapeDeformer.cpp +++ b/source/gameengine/Converter/BL_ShapeDeformer.cpp @@ -173,7 +173,7 @@ bool BL_ShapeDeformer::Update(void) /* store verts locally */ VerifyStorage(); - do_rel_key(0, m_bmesh->totvert, m_bmesh->totvert, (char *)(float *)m_transverts, m_bmesh->key, NULL, 0); /* last arg is ignored */ + BKE_key_evaluate_relative(0, m_bmesh->totvert, m_bmesh->totvert, (char *)(float *)m_transverts, m_bmesh->key, NULL, 0); /* last arg is ignored */ m_bDynamic = true; } -- cgit v1.2.3