From 6cfb67b549f7fff4d446e79e78e83b755345c2ef Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Thu, 23 Feb 2012 14:24:45 +0000 Subject: fix for meshes not showing up in the game engine. --- source/gameengine/Converter/BL_BlenderDataConversion.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'source/gameengine') diff --git a/source/gameengine/Converter/BL_BlenderDataConversion.cpp b/source/gameengine/Converter/BL_BlenderDataConversion.cpp index 884ab63f93b..3eb00a35904 100644 --- a/source/gameengine/Converter/BL_BlenderDataConversion.cpp +++ b/source/gameengine/Converter/BL_BlenderDataConversion.cpp @@ -907,6 +907,7 @@ RAS_MeshObject* BL_ConvertMesh(Mesh* mesh, Object* blenderobj, KX_Scene* scene, return meshobj; // Get DerivedMesh data DerivedMesh *dm = CDDM_from_mesh(mesh, blenderobj); + DM_ensure_tessface(dm); MVert *mvert = dm->getVertArray(dm); int totvert = dm->getNumVerts(dm); -- cgit v1.2.3