From 741c4082d822baa0b3b3b948460de39cee607089 Mon Sep 17 00:00:00 2001 From: Thomas Szepe Date: Wed, 14 Dec 2016 20:07:51 +0100 Subject: BGE: Fix T50098: Crash when useding ImageMirror The crash was caused by a missing m_sync initialisation in the second ImageRender constructor. --- source/gameengine/VideoTexture/ImageRender.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'source/gameengine') diff --git a/source/gameengine/VideoTexture/ImageRender.cpp b/source/gameengine/VideoTexture/ImageRender.cpp index 9991bf42a9f..7e8c534d7d5 100644 --- a/source/gameengine/VideoTexture/ImageRender.cpp +++ b/source/gameengine/VideoTexture/ImageRender.cpp @@ -734,6 +734,7 @@ ImageRender::ImageRender (KX_Scene *scene, KX_GameObject *observer, KX_GameObjec m_done(false), m_scene(scene), m_offscreen(NULL), + m_sync(NULL), m_observer(observer), m_mirror(mirror), m_clip(100.f) -- cgit v1.2.3