From 7c57822afacd8b353c088873bbadb2ff0bfcabd0 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Lukas=20T=C3=B6nne?= Date: Sat, 16 Apr 2016 12:11:34 +0200 Subject: Fixed some minor errors in game engine and player. --- source/gameengine/Ketsji/BL_BlenderShader.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/gameengine') diff --git a/source/gameengine/Ketsji/BL_BlenderShader.cpp b/source/gameengine/Ketsji/BL_BlenderShader.cpp index 95679b5d3a6..5ed8cf2f8dd 100644 --- a/source/gameengine/Ketsji/BL_BlenderShader.cpp +++ b/source/gameengine/Ketsji/BL_BlenderShader.cpp @@ -169,7 +169,7 @@ void BL_BlenderShader::Update(const RAS_MeshSlot & ms, RAS_IRasterizer* rasty ) rasty->GetViewMatrix().getValue(&viewmat[0][0]); float auto_bump_scale = ms.m_pDerivedMesh!=0 ? ms.m_pDerivedMesh->auto_bump_scale : 1.0f; - GPU_material_bind_uniforms(gpumat, obmat, viewmat, obcol, auto_bump_scale, NULL); + GPU_material_bind_uniforms(gpumat, obmat, viewmat, obcol, auto_bump_scale); mAlphaBlend = GPU_material_alpha_blend(gpumat, obcol); } -- cgit v1.2.3