From 2aef87bfae4a6a91f626780767aab68b7791c9d4 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Fri, 16 Feb 2018 01:13:46 +1100 Subject: Cleanup: rename BLI_thread.h API - Use BLI_threadpool_ prefix for (deprecated) thread/listbase API. - Use BLI_thread as prefix for other functions. See P614 to apply instead of manually resolving conflicts. --- source/gameengine/VideoTexture/VideoFFmpeg.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'source/gameengine') diff --git a/source/gameengine/VideoTexture/VideoFFmpeg.cpp b/source/gameengine/VideoTexture/VideoFFmpeg.cpp index 083e9e28502..10196804656 100644 --- a/source/gameengine/VideoTexture/VideoFFmpeg.cpp +++ b/source/gameengine/VideoTexture/VideoFFmpeg.cpp @@ -467,8 +467,8 @@ bool VideoFFmpeg::startCache() CachePacket *packet = new CachePacket(); BLI_addtail(&m_packetCacheFree, packet); } - BLI_init_threads(&m_thread, cacheThread, 1); - BLI_insert_thread(&m_thread, this); + BLI_threadpool_init(&m_thread, cacheThread, 1); + BLI_threadpool_insert(&m_thread, this); m_cacheStarted = true; } return m_cacheStarted; @@ -479,7 +479,7 @@ void VideoFFmpeg::stopCache() if (m_cacheStarted) { m_stopThread = true; - BLI_end_threads(&m_thread); + BLI_threadpool_end(&m_thread); // now delete the cache CacheFrame *frame; CachePacket *packet; -- cgit v1.2.3