From cc2b922d012ec2d11566882d4afe9cf2104ad0bc Mon Sep 17 00:00:00 2001 From: Nathan Letwory Date: Sun, 2 Mar 2008 09:39:14 +0000 Subject: * to be able to properly compile this, the friend needs 'class' too: friend class CcdOverlapFilterCallBack --- source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/gameengine') diff --git a/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h b/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h index 6d17c9af20a..9f14cf6cbef 100644 --- a/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h +++ b/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h @@ -50,7 +50,7 @@ class CcdOverlapFilterCallBack; /// A derived class may be able to 'construct' entities by loading and/or converting class CcdPhysicsEnvironment : public PHY_IPhysicsEnvironment { - friend CcdOverlapFilterCallBack; + friend class CcdOverlapFilterCallBack; btVector3 m_gravity; protected: -- cgit v1.2.3