From e3ed13cbd47098ccc1815ed0c010e814a5e18bcc Mon Sep 17 00:00:00 2001 From: Thomas Dinges Date: Thu, 7 Aug 2014 13:51:05 +0200 Subject: Cleanup: Remove special code for Visual Studio 2008. Goodbye VC2008, it has been a pleasure (more or less) :D SCons / CMake cleaenup will follow. Differential Revision: https://developer.blender.org/D715 --- source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/gameengine') diff --git a/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp b/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp index db2c21226d8..e17d4402556 100644 --- a/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp +++ b/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp @@ -84,7 +84,7 @@ void DrawRasterizerLine(const float* from,const float* to,int color); // This was copied from the old KX_ConvertPhysicsObjects #ifdef WIN32 -#if defined(_MSC_VER) && (_MSC_VER >= 1310) +#ifdef _MSC_VER //only use SIMD Hull code under Win32 //#define TEST_HULL 1 #ifdef TEST_HULL -- cgit v1.2.3