From f02af0407fbcb4924a1a1f938629c814259ce086 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Wed, 7 Mar 2018 20:46:27 +1100 Subject: Cleanup: use _BEGIN suffix for group iterators --- source/gameengine/Converter/BL_BlenderDataConversion.cpp | 2 +- source/gameengine/Ketsji/KX_Scene.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'source/gameengine') diff --git a/source/gameengine/Converter/BL_BlenderDataConversion.cpp b/source/gameengine/Converter/BL_BlenderDataConversion.cpp index dda1864f07c..ffaad615df2 100644 --- a/source/gameengine/Converter/BL_BlenderDataConversion.cpp +++ b/source/gameengine/Converter/BL_BlenderDataConversion.cpp @@ -2059,7 +2059,7 @@ void BL_ConvertBlenderObjects(struct Main* maggie, for (git=tempglist.begin(); git!=tempglist.end(); git++) { Group* group = *git; - FOREACH_GROUP_OBJECT(group, blenderobject) + FOREACH_GROUP_OBJECT_BEGIN(group, blenderobject) { if (converter->FindGameObject(blenderobject) == NULL) { diff --git a/source/gameengine/Ketsji/KX_Scene.cpp b/source/gameengine/Ketsji/KX_Scene.cpp index 48b50d24975..a521bc0c942 100644 --- a/source/gameengine/Ketsji/KX_Scene.cpp +++ b/source/gameengine/Ketsji/KX_Scene.cpp @@ -738,7 +738,7 @@ void KX_Scene::DupliGroupRecurse(CValue* obj, int level) m_groupGameObjects.clear(); group = blgroupobj->dup_group; - FOREACH_GROUP_BASE(group, base) + FOREACH_GROUP_BASE_BEGIN(group, base) { Object *blenderobj = base->object; if (blgroupobj == blenderobj) -- cgit v1.2.3