From 867e12836b746b174743d0500e39343e1adb1b7f Mon Sep 17 00:00:00 2001 From: Kent Mein Date: Wed, 16 Apr 2008 17:40:59 +0000 Subject: This patch spawns from this game engine issue: [#7113] GE crash pressing as soon as P on 64 bit Note: glext.h has been removed from the source If you get errors compiling with it you have 2 options download/install glext.h (preferred method) or set WITH_BF_GLEXT=false If your a user and having problems with game engine try setting the env var: WITHOUT_GLEXT 1 Kent --- source/nan_definitions.mk | 3 +++ 1 file changed, 3 insertions(+) (limited to 'source/nan_definitions.mk') diff --git a/source/nan_definitions.mk b/source/nan_definitions.mk index 36b140c1ffb..d7561d19bce 100644 --- a/source/nan_definitions.mk +++ b/source/nan_definitions.mk @@ -59,6 +59,9 @@ all debug:: # Object Config_Guess DIRectory export OCGDIR = $(NAN_OBJDIR)/$(CONFIG_GUESS) + export WITH_GLEXT?=true + export WITH_BF_GLEXT?=$(WITH_GLEXT) + # Determines what targets are built export WITH_BF_DYNAMICOPENGL ?= true export WITH_BF_STATICOPENGL ?= false -- cgit v1.2.3